Lanefan
Victoria Rules
Yes.Goddess FallenAngel said:So... what makes a good GM/DM great?
Engaging storylines?
Sometimes; this depends on the specific group.Letting the PCs have the spotlight?
Again depends on the specific group; it becomes very easy to center the story around one particular PC's history, bad because it isn't as much fun for all the others. The more important skill is to weave what the PC's have done in-game into future stories.Creating the stories around the PCs histories?
Yes, very much so, and to be able to do so without the players realizing it.Ability to run 'off-the-cuff' when the PCs go in an unexpected direction?
Lanefan