Xeviat
Hero
Hiya everyone. For a long time, I thought 5E had the most perfect set of classes for traditional D&D. The twelve base classes of 5E feel like they could cover pretty much all of the archetypes I can imagine. The archetype/subclass system makes it easy for them to branch out.
If the archetype system were expanded to allow reductive abilities as well, I think the twelve base classes could cover for even more classes. For instance, if the Fighter's Archetypes allowed for swapping out Extra Attack for other abilities (like how the UA Ranger was redesigned), the Fighter could cover the Warlord a lot better (give up Extra Attack for "grant attack" for instance).
The Psion always stood out as a needed 13th class. Despite my recent theorizing thread, the existing Sorcerer couldn't really cover for the psion. And now the UA Artificer has me nodding in acceptance to it being a different class (especially because they rolled engineer and alchemist together under it).
With all that said, what archetypes can you think of that you feel are deserving of their own classes. Do you think a fantasy Samurai would need its own class that a fighter subclass couldn't cover? Do you think the Sorcerer has base abilities that wouldn't lend themselves to an Elementalist? Is the Pyschich Warrior, Ardent, Soul Knife, Wilder, or Battlemind so different from the Psion that they couldn't be housed under the Mystic together? Do you want a shadowy Assassin, or do you hold onto hope for a true Warlord?
Here's my offering:
I think a true Summoner or a Shapechanger could be deserving of their own class in the right setting. Sure, a Summoner could be handed by the Wizard, a new subclass, and plenty of new summoning spells, but they'd have to ban other spells for it to feel right (unless "I summoned fire" flies with you). The same could be said for a shapechanger being a wizard with new spells, but again, banning all other magic would feel odd.
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If the archetype system were expanded to allow reductive abilities as well, I think the twelve base classes could cover for even more classes. For instance, if the Fighter's Archetypes allowed for swapping out Extra Attack for other abilities (like how the UA Ranger was redesigned), the Fighter could cover the Warlord a lot better (give up Extra Attack for "grant attack" for instance).
The Psion always stood out as a needed 13th class. Despite my recent theorizing thread, the existing Sorcerer couldn't really cover for the psion. And now the UA Artificer has me nodding in acceptance to it being a different class (especially because they rolled engineer and alchemist together under it).
With all that said, what archetypes can you think of that you feel are deserving of their own classes. Do you think a fantasy Samurai would need its own class that a fighter subclass couldn't cover? Do you think the Sorcerer has base abilities that wouldn't lend themselves to an Elementalist? Is the Pyschich Warrior, Ardent, Soul Knife, Wilder, or Battlemind so different from the Psion that they couldn't be housed under the Mystic together? Do you want a shadowy Assassin, or do you hold onto hope for a true Warlord?
Here's my offering:
I think a true Summoner or a Shapechanger could be deserving of their own class in the right setting. Sure, a Summoner could be handed by the Wizard, a new subclass, and plenty of new summoning spells, but they'd have to ban other spells for it to feel right (unless "I summoned fire" flies with you). The same could be said for a shapechanger being a wizard with new spells, but again, banning all other magic would feel odd.
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