Eccles
Ragged idiot in a trilby.
There was an article in 'Warpstone', the WFRP magazine which had a similar situation, only with hobgoblins which you could use.
Blatantly pick off the best magical items in front of the party, 'coz (as mentioned above) it winds them up and leaves them spoiling for revenge.
Then the Orcs use them as training. Heal the PCs a bit, then they have to run an assault course with a few leashed worgs and their orcish handlers pursuing them. At the other
Every so often, they have to jump, climb or swim something, dive through hoops, under drains, through swampy ground, that sort of thing.
And all the while the orcs are lined up along the sides of the assault course throwing rocks and mud (subdual damage only) at them.
If they fail, they spend the next week sweeping out the worgs, before they have to try again. If they win, the entire tribe lynches them before they cause too much mayhem, but lets them go. Telling them that their weapons and wotnot is under a tree in the distance...
You've got to hobble the spellcasters so they can't cast any major spells. And beat them to within an inch of their lives if they actually manage to cast any spells, of course!
Blatantly pick off the best magical items in front of the party, 'coz (as mentioned above) it winds them up and leaves them spoiling for revenge.
Then the Orcs use them as training. Heal the PCs a bit, then they have to run an assault course with a few leashed worgs and their orcish handlers pursuing them. At the other
Every so often, they have to jump, climb or swim something, dive through hoops, under drains, through swampy ground, that sort of thing.
And all the while the orcs are lined up along the sides of the assault course throwing rocks and mud (subdual damage only) at them.
If they fail, they spend the next week sweeping out the worgs, before they have to try again. If they win, the entire tribe lynches them before they cause too much mayhem, but lets them go. Telling them that their weapons and wotnot is under a tree in the distance...
You've got to hobble the spellcasters so they can't cast any major spells. And beat them to within an inch of their lives if they actually manage to cast any spells, of course!