AbdulAlhazred
Legend
Whether it's best is irrelevant. The only people who care about that are uber-geeks who like to argue on the internet. All that matters to most D&D players is whether they have fun playing it.
Look, if D&D's place as the top RPG in unassailable because of these network effects, and if the player-base really are reactionary troglodytes, then the system reformists and indie game advocates should just move on and find something else to occupy their energy besides trying to turn D&D into the game they want it to be. And if it isn't unassailable, if there's a chance another game system might take its place as the most popular tabletop RPG, then that's where their energies would be best applied. But I'd suggest narrowly-focused indie games aren't going to be the ones that topple D&D.
At some point, you would think people would stop trying to turn D&D into the game they want it be, and recognize it is what it is and either embrace it or move on.
I bristle at being told to 'move on'. I mean its a game, its not like I'm all steamed about it or something, but I think everyone has a legitimate right to have equal input into what is available within the rubric of actual D&D. Nobody has suggested that YOUR version of the game should not exist, so I'd think you wouldn't want to suggest that other people's version shouldn't either. I understand, you think we should play some game with a different name, but frankly D&D is synonymous with RPGs and "some other game" is rarely as easily sold to players or has the same attraction and ready available groups, etc as D&D. Even if I say decided to run a Traveller campaign it would be pretty hard to find other people that have the books and know the rules, at least compared with D&D, and Traveller is arguably in the top 5 of RPGs.