Nightfall
Sage of the Scarred Lands
BiggusGeekus said:Look, that new WotC setting Eberron is generating longer threads a year before publishing and all we've seen is a few pages of hobbits on dinosaurs and hover trains. Whereas for the Scarred Lands, the only reason it has so much intrest is because Nightfall is such an uber-pimp he could hype Rossanne Barr into the centerfold of a lad magazine.
You're too kind Biggie.
But I'd like to think the other reason we draw people is because of the hard work of dedicated writers like Dave Brohman, Will Timms, Ari Marmell (to name a few) and the great editors/developers like Joseph Carriker and Anthony Pryor.
As for the "supposed" haphard way of doing stuff, while I personally wasn't involved in it, I do know the reason things happen this way is just because of what makes the most sense at the time. Sure MAYBE it would have been easy to do it the other way around. But quite honestly unlike some other campaign settings that have one guy and then get turned over to others, we, the gamers and the people, DECIDE the fate of the Scarred Lands. Take the Slacerians. I'm sure some of you that heard of them thought "Gee what are these guys?!" Or perhaps like the Ratmen "Ooh Skaven!' And only find they aren't quite that. Realistical it's because of open calls that we not only have Ritual magic, Cabalists and even new spells like "Dar'Tan's Shadow Bolt" along with "Affliction" and my own private work "Anteas' Whip of Devastation." This is why I like this place. We affect change. Not change is affected by some one else.