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Level Up (A5E) What would you include on a player cheat sheet?

King Brad

Explorer
My group will be starting an A5E campaign in the next few weeks and most of them only have experience with O5e. To ease the transition, I plan on walking the, through character creation using the a5e tools site, but would also like to write up a doc for during play and have started already, basing it off of an older post that pretty well detailed the major differences. Before I hand it out, however, I would ask if anyone would also have insights into what might be useful during play specifically.

So far, I have:
  • Expertise dice
  • Inspiration
  • Fatigue & Strife
  • Conditions
  • Rations and Journey Actions
  • Basic Maneuvers
Considering
  • Cover and Stealth
  • Light levels
  • Critical success tables
  • Specialties
 

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Pedantic

Legend
You might want to work some stuff from the equipment table in with the basic combat actions, specifically the shield sacrifice and parrying properties. Parry comes up a bunch and is super easy to forget because it's outside of the usual action economy for 5e.
 
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