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What's coming out for D&D in 2017?
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<blockquote data-quote="D_E" data-source="post: 6974837" data-attributes="member: 49225"><p>The difference between Realms and the next-best world placement is probably not as big as 50% vs 5%.</p><p></p><p>For example, probably about the same % of homebrewers would be open to using, say, Greyhawk-specific material as are open to using Realms-specific material, so in that case it might be more like 50% vs 30%. (Which is still not an argument in favor of setting their next AP in Greyhawk vs the Realms <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />). This argument probably applies to settings like Mystara and Nentir Vale, but may not apply to settings like Eberron and Dark Sun, which might draw a different % of homebrewers.</p><p></p><p>I, personally, am more interested in the Planescape/Great Wheel setting. Since the Realms is (I think?) using the Great Wheel cosmology now, I figure the odds of them eventually doing a planar AP are pretty good, since they might be able to get most of the Realms audience, whatever is left of the Planescape audience, and whatever % of homebrewers buy the official APs. So that one might be more like 50% vs 50%. (However, what I <em>actually</em> want is setting books that cover post-Faction War Sigil and develop <em>all </em>the planes to the same depth that the 9 Hells and the Abyss have been developed, and <em>that's</em> got about a 0% chance of happening <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />) </p><p></p><p>[HR][/HR]</p><p>There is, of course, also the issue of self-fulfilling prophecies. Since everything they've released so far has been set in the Realms, it is probably not surprising that when they survey, they find that most groups using an official setting are using the Realms. </p><p></p><p>It's also possible that this is their unstated goal. In much the same way that they tried to convert as many people as possible from older editions to 5e, they may be trying to grow the Forgotten Realms audience by converting people over from other settings. See for reference that <a href="http://www.enworld.org/forum/showthread.php?441920-WotC-s-Nathan-Stewart-quot-Story-Story-Story-quot-and-IS-D-amp-D-a-Tabletop-Game" target="_blank">forbes interview with Nathan Stewart</a>, in which he discusses D&D as a multimedia brand. The existing multimedia franchise is centered mainly around the Forgotten Realms, so it probably makes sense for them to try to get as many tabletop groups as possible to use Realms material in order to grow the market for their novels, the base for a Balder's Gate 3 videogame, etc. This could explain why they're taking things that were originally from other settings and moving them into the Realms.</p></blockquote><p></p>
[QUOTE="D_E, post: 6974837, member: 49225"] The difference between Realms and the next-best world placement is probably not as big as 50% vs 5%. For example, probably about the same % of homebrewers would be open to using, say, Greyhawk-specific material as are open to using Realms-specific material, so in that case it might be more like 50% vs 30%. (Which is still not an argument in favor of setting their next AP in Greyhawk vs the Realms :(). This argument probably applies to settings like Mystara and Nentir Vale, but may not apply to settings like Eberron and Dark Sun, which might draw a different % of homebrewers. I, personally, am more interested in the Planescape/Great Wheel setting. Since the Realms is (I think?) using the Great Wheel cosmology now, I figure the odds of them eventually doing a planar AP are pretty good, since they might be able to get most of the Realms audience, whatever is left of the Planescape audience, and whatever % of homebrewers buy the official APs. So that one might be more like 50% vs 50%. (However, what I [I]actually[/I] want is setting books that cover post-Faction War Sigil and develop [I]all [/I]the planes to the same depth that the 9 Hells and the Abyss have been developed, and [I]that's[/I] got about a 0% chance of happening :D) [HR][/HR] There is, of course, also the issue of self-fulfilling prophecies. Since everything they've released so far has been set in the Realms, it is probably not surprising that when they survey, they find that most groups using an official setting are using the Realms. It's also possible that this is their unstated goal. In much the same way that they tried to convert as many people as possible from older editions to 5e, they may be trying to grow the Forgotten Realms audience by converting people over from other settings. See for reference that [URL="http://www.enworld.org/forum/showthread.php?441920-WotC-s-Nathan-Stewart-quot-Story-Story-Story-quot-and-IS-D-amp-D-a-Tabletop-Game"]forbes interview with Nathan Stewart[/URL], in which he discusses D&D as a multimedia brand. The existing multimedia franchise is centered mainly around the Forgotten Realms, so it probably makes sense for them to try to get as many tabletop groups as possible to use Realms material in order to grow the market for their novels, the base for a Balder's Gate 3 videogame, etc. This could explain why they're taking things that were originally from other settings and moving them into the Realms. [/QUOTE]
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