I'm the party's tank and I'm focused on using Tripping and reach weapons for battlefield control. Its a core campaign, feats and PRC's from the Complete books have to be vetted by the DM and group to be used.
I'm looking at Expert Tactician (the Complete Adventurer version) for my next feat, but before I bring it up to the DM, I was hoping to find out if there's a general consensus on this feat as to whether it was overpowered or not. When answering, it would be useful to include whether you consider yourself conservative or liberal with regards to evaluating feats. IE: "its overpowered (like most of the rest of CV), but then again your Improved Trip which is overpowered too!" or "I think its fine, but I pretty much allow everything."
Thanks!
I'm looking at Expert Tactician (the Complete Adventurer version) for my next feat, but before I bring it up to the DM, I was hoping to find out if there's a general consensus on this feat as to whether it was overpowered or not. When answering, it would be useful to include whether you consider yourself conservative or liberal with regards to evaluating feats. IE: "its overpowered (like most of the rest of CV), but then again your Improved Trip which is overpowered too!" or "I think its fine, but I pretty much allow everything."
Thanks!