Sword of Spirit
Legend
The section on equipment maintenance leaves me wondering about a couple of things:
-When a situation arises where gear might be damaged, how should you decide which gear is affected? One item per character? All of a character’s exposed gear? There isn’t any instruction and the example scenarios for when maintenance is called for would suggest different answers.
-Is there any more guidance on deciding when to call for these checks in the first place? I was expecting the exploration challenges might have gear damage as failure results, but I haven‘t seen any yet (I’ve only scanned those though, so I might have missed them.)
It‘s a system that seems like it would work better with clear rules rather than leaving it to “when your DM decides to annoy you, they might call for a maintenance check”, which is kind of how I see it going when/if it’s all DM fiat. I mean, I actually like survival kinds of games where this is a thing, and I play with people I like, and even I wouldn’t want this sort of thing left to DM fiat. I need to know what causes it so I can effectively judge risks versus rewards and such.
-When a situation arises where gear might be damaged, how should you decide which gear is affected? One item per character? All of a character’s exposed gear? There isn’t any instruction and the example scenarios for when maintenance is called for would suggest different answers.
-Is there any more guidance on deciding when to call for these checks in the first place? I was expecting the exploration challenges might have gear damage as failure results, but I haven‘t seen any yet (I’ve only scanned those though, so I might have missed them.)
It‘s a system that seems like it would work better with clear rules rather than leaving it to “when your DM decides to annoy you, they might call for a maintenance check”, which is kind of how I see it going when/if it’s all DM fiat. I mean, I actually like survival kinds of games where this is a thing, and I play with people I like, and even I wouldn’t want this sort of thing left to DM fiat. I need to know what causes it so I can effectively judge risks versus rewards and such.