Stormsparrow
First Post
The character must be witty... there must always be a good reason for the action.
Gold is stolen and put aside as a special donation to a charity. The evil character may even set up a phony charity to donate to, and convince other characters to donate too. Yes, I had done that and gotten away with it.
If you kill someone, it was for a valid reason. That innocent looking farmer may have been a terrorist in hiding, or may have been a wanted person. I had an evil Cleric that would cast commune with dead spells and relay fake messages back to the party. Being in an evil group, I suspected that they were lying to me too.
Soon enough even the densest player will catch on that maybe all these evil actions are not a coincidence.
While playing the classic thief or sociopathic murderer can be fun, I have a soft spot for complex characters suffering from internal conflict.
Certianly the template of the evil character has plenty of room for inner struggle. Think of the adventurer whose heart has been turned to ice through trauma. Perhaps she suffers from a revenge fueled tunnel vision.
Or, and this is my current character idea, a young girl who grew up surrounded by dark magic and dreadful secrets, and never formed the moral compass given by mainstream society. As a result, she has constructed her own convoluted ethical framework that borrows heavily from the stories told to her by necromancers and power hungry scholars of the arcane.
She might have a good heart, and maybe her interactions with a good party will change her for the better, but she would certainly be lawfully evil.
It seems to me that if you allow your character to reject the system of right and wrong proposed by a god like Pelor or Avandra, then they can construct their own, leading to incredibly interesting roleplay situations.
I can't remember the name, but there was a society in Frank Herbert's "Dune Messiah" that would, without fail, leave a path of escape open to its victims. Something like that would be really thrilling to incorporate into a character.
But that's just me. Sorry for the long post.