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When revised, should the Hero class now be called the Superhero?
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<blockquote data-quote="RangerWickett" data-source="post: 476591" data-attributes="member: 63"><p>Well, we could just use simple Level Adjustment. Divide your total Hero Points by 8, and you have that many equivalent levels. And that can work, but from the perspective of terminology, actually having a class is simpler.</p><p></p><p>Which is easier to say:</p><p></p><p>"Zidi is a 1st level fighter with 8 equivalent levels of super powers."</p><p></p><p>or</p><p></p><p>"Zidi is a 1st level fighter, 8th level Superhero."</p><p></p><p> </p><p></p><p>Superhero wouldn't work as an advanced class because of logical reasons. Advanced classes all require some sort of training or knowledge before you can enter them, but even a baby can have superpowers, at least in stories. It wouldn't make any sense that you'd have to be a 3rd level Smart Hero before you can gain the ability to shoot energy blasts.</p><p></p><p>I'm considering making Superhero a class only in name. It would have 20 levels so that you could determine how powerful your character is for purposes of assigning challenges, but I might just give it Hero Points, and not base attack bonus, saves, or hit points. </p><p></p><p>However, I'm reminded that in D20 Modern, they say that, sure, most expert scientists (Smart Hero 10) wouldn't have the equivalent of a +5 base attack bonus, but in D20 Modern they do, because it fits with the heroic feel of the game.</p><p></p><p>I think it'd be best to keep it as is, since taking out BAB and saves would require adding more HrPs, which forces us to rebalance power costs and edit the sample characters. That wouldn't be fun.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 476591, member: 63"] Well, we could just use simple Level Adjustment. Divide your total Hero Points by 8, and you have that many equivalent levels. And that can work, but from the perspective of terminology, actually having a class is simpler. Which is easier to say: "Zidi is a 1st level fighter with 8 equivalent levels of super powers." or "Zidi is a 1st level fighter, 8th level Superhero." Superhero wouldn't work as an advanced class because of logical reasons. Advanced classes all require some sort of training or knowledge before you can enter them, but even a baby can have superpowers, at least in stories. It wouldn't make any sense that you'd have to be a 3rd level Smart Hero before you can gain the ability to shoot energy blasts. I'm considering making Superhero a class only in name. It would have 20 levels so that you could determine how powerful your character is for purposes of assigning challenges, but I might just give it Hero Points, and not base attack bonus, saves, or hit points. However, I'm reminded that in D20 Modern, they say that, sure, most expert scientists (Smart Hero 10) wouldn't have the equivalent of a +5 base attack bonus, but in D20 Modern they do, because it fits with the heroic feel of the game. I think it'd be best to keep it as is, since taking out BAB and saves would require adding more HrPs, which forces us to rebalance power costs and edit the sample characters. That wouldn't be fun. [/QUOTE]
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When revised, should the Hero class now be called the Superhero?
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