MoonSong
Rules-lawyering drama queen but not a munchkin
Because I want to see what my work is worth.
But I also want people to use it.
I was kidding, a commentary on the situation while throwing a jab at myself, you know hypocritical humor...
Because I want to see what my work is worth.
But I also want people to use it.
That's still my honest answer.I was kidding, a commentary on the situation while throwing a jab at myself, you know hypocritical humor...
In short: Eberron.What do people have in mind when they say "Artificer"?
No reason you couldn't have "gunslinger" as a bad guy as well as a good guy.With these in account, I believe that we could explain better the disparity we see: we have lack of heroic prototypes and a general distrust of firearms, and they have a very positive reaction and several mythos about them.
That is what I ended up doing in the end: changing the class to a half-caster and moving the Mechanical servant into a subclass based more on the Revised Beastmaster Ranger.I voted for Alchemist and Artificer, but i would prefer if they were included as one class which is an arcane half-caster (5 lvls + cantrips), that is Int based.
To me, the artificer should be magitech first and foremost because of its place in the setting that I associate it with. Other variants may fit other settings, but I'll always view it as the Eberron concept.Other subclasses could be inspired by genres like magitech, steampunk and maybe dieselpunk.
That . . . actually makes a lot of sense.I liked your warlock-like artificer idea, although I don't quite like the gunsmith idea. I'm a bit surprised that it's that needed such type of character, but I feel like it is a cultural thing: mostly an USA trait. In the Hispanic community isn't near that popular. In Argentina and Spain, at least, doesn't have any popularity. I don't mean to disrespect, it's only that most of us don't see gunmen as heroic at all, we see them as bullies and cowards, without anything to do in our fantasy worlds.
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Interesting. Other than the Mechanical Servant, which is generally acknowledged as borked, what did you find were issues with it?I've actually playetested the UA Artificer/Alchemist too, and that is also horrible, being both overpowered, outdoing rogues at their own game, and boring to play.
Interesting. Other than the Mechanical Servant, which is generally acknowledged as borked, what did you find were issues with it?
How did it outdo Rogues?