mattcolville
Adventurer
Or did them well?
I assume Good Dungeons have multiple paths, some secret, and secret content which, if you missed, meant you had a different experience that the parties that found it. That your party and my party could go through a Good Dungeon and, when we compared our experiences, we discovered that each of us encountered content the other didn't, and we'd want to go play through that Dungeon again with new characters.
Were there any stand-out dungeons in this respect?
I assume Good Dungeons have multiple paths, some secret, and secret content which, if you missed, meant you had a different experience that the parties that found it. That your party and my party could go through a Good Dungeon and, when we compared our experiences, we discovered that each of us encountered content the other didn't, and we'd want to go play through that Dungeon again with new characters.
Were there any stand-out dungeons in this respect?