I'll admit it. I'm a lazy DM. I hate to make my own adventures. The huge time investiture just doesn't seem worth it to me, and the games I run on my own have a bad tendency to fall flat. On the other hand, I am one heck of a module DM. My players love what I do with established modules and settings, leading to some very memorable moments.
Right now I'm faced with a tough decision. I'm about to start what I hope will be a long-running campaign, and I have to choose between the two adventure paths out there. Should I go for the Scales of War or the H-P-E series?
Scales of War seems like it has a better overall plot, and I can customize the treasure to fit the party better.
The H-P-E series, aside from justifying the money I'm spending on it, seems to have better designed setpiece encounters (like the chamber of trials and the infamous Irontooth fight).
I'm having trouble deciding between them. Can people who have run one or both give me their opinions?
Right now I'm faced with a tough decision. I'm about to start what I hope will be a long-running campaign, and I have to choose between the two adventure paths out there. Should I go for the Scales of War or the H-P-E series?
Scales of War seems like it has a better overall plot, and I can customize the treasure to fit the party better.
The H-P-E series, aside from justifying the money I'm spending on it, seems to have better designed setpiece encounters (like the chamber of trials and the infamous Irontooth fight).
I'm having trouble deciding between them. Can people who have run one or both give me their opinions?