Crothian said:
Changeling you're playing a fey human hybrid and not a true fey either. It's a different game and that's a good thing.
No, in Changeling (the old, good version
) you are playing a fey that has bonded with a human soul - not quite the same thing. If slain by methods other than Cold Iron the fey portion is reborn, having bonded to a new host (with the obvious exception of the Sidhe - who do not bond with a human host, but displace it), while the human soul goes to wherever human souls go. Much like a horseman changing mounts.
In my estimation the new Storyteller system is a different game, with a core system that is just plain bad, and that is
not a good thing. (I have gone on at some length about the whys and wherefores of my disliking the system previously on these forums. I will pass this time around, I think.)
I like many of the changes that they have made to the world, but I despise the system with a passion. I believe that the way clans are handled in the new Vampire to be more balanced. I like the flavor of the Mortal society better, and the fact that you add a template to a mortal in order to get the supernatural creatures. While I do not like the new Werewolf or the new Mage I was not overly fond of the originals either. (Well, I
did like Mage: the Sorcerer's Crusade...)The core mechanic of the new WoD is my sticking point.
The changes to Changeling on the other hand just make me think that is a good thing that I have given up on Storyteller. (Though I will admit to curiosity in regards to Monte Cook's World of Darkness.... maybe it will have a system that I can stand.) I would be trading a game system that I like for one that I do not, and in return getting something that I don't want to play.
I will also confess that of the original WoD games Changeling was my favorite, being not so much World of Darkness as World of Adjustable Mood Lighting. While there was indeed some angst the characters were actively fighting against it rather than reveling or wallowing in it.
The Auld Grump