billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
Will said:I'd also point out that unless the opponent has a really cool 'extra sundering' attack, sundering a shield is a pretty limited/daft thing for NPCs to do, which further bolsters me 'DM is being a weasel' comment.
I mean, PCs rarely sunder shields. First of all, it's HARD. Second of all, you've blown a decent attack to make it SOMEWHAT easier to... hit the person. Most PCs I know of would rather simply attack the target; melee folks may simply use less power attack or keep the opponent occupied so the casters can do stuff that armor doesn't help (ranged touch, saves, etc). Third, of course, is the 'don't break stuff you want to sell.'
And, heck, all three are compelling reasons for NPCs not to break PCs' stuff; presumably if they defeat the PCs they want loot to improve THEIR equipment.
Meh. I hate NPCs that don't behave reasonably.
I disagree, with some provisions. If the character is known to be good at blocking with a shield (particularly to the point where it's 9 points of his AC and the level they're at ... he should have a rep for it), then smashing the shield becomes a valid tactic. I would do that with giants, for example. If they have trouble penetrating defenses, they'll start smacking through shields as best they can.
If they PC isn't known to be good with a shield, then the opponent needs to learn that for himself and chances are he won't live that long, hence the "provisions".
Enemies the PCs face aren't necessarily stupid. They'll notice things, they'll hear things, and if they're smart enough, they'll adjust their tactics. Even if it costs the PCs money.