Lord Pendragon said:Not really. The difference between random normal damage, and critical damage, is that in the first case the strike itself is more powerful, or better delivered, while in the second case the target of the strike is weaker, or more critical to the creature's functioning.
There simply is no "weaker" target when you're talking about a giant metal statue moved by magic. There's no weaker target that you can hit on an animated broom or table that will hurt it any more than any other part of it.
At least, this is how I see it. But I can see that others believe differently, so I think we'll just have to agree to disagree.
The problem with a critical strike hitting a vital organ in a living creature is that a hit to a vital organ in a human leads to certain death in 99 cases of 100. Not necessarily in the fight but certainly after the fight (unless healed by magic). There is no chance that anyone will walk away after a fight in which someone ran through his liver. Still people do that in D&D; many fighters doesnt even have to rest after having vitals ran through by a dagger three times. That means that the "hitting a vital"- concept doesnt really do it for me.