Or barding, I forget which. Close enough.
Ah. I was afraid I was using an old term. I still call Spiritual Weapon, Spiritual Hammer. Old habits, you know.
Or barding, I forget which. Close enough.
I meant the druid's wolf.the real question is why is the wolf wearing armor? to make it tougher?
In my game, goblins rode on worgs because the worgs needed hands for things like archery and grooming. The goblins were very much aware that they may sometimes sit on top of a worg, but they did not get to decide where the worg was going. They were the hands of the operation -- not the brains.I meant the druid's wolf.
Now that I think of it, why not the bad guys? Don't have a Worg? Armor your pet wolf up. I've never really liked the idea of Orcs on Worgs. I've always thought one should be like "Dude, seriously, get off me or I'll easily beat the crap out of you."
Play a level 5 Druid who acts like a dog.I have no idea how this started, but now I want to play a dog.
Well, you're saying you want to be able to pick the Fighter's feats, but the Riding Dog shouldn't be allowed to trade Alertness for Weapon Focus.
Perhaps it was uncharitable of me to assume you wanted to limit the dog's choices in an attempt to win the argument. If I'm mistake, please accept my apology.
Let me ask you explicitly: why should the Riding Dog not be allowed to take Weapon Focus, like his brother Wolf did?
Hey, I've been posting the Riding Dog explicitly with Weapon Focus since I brought it up to replace the Wolf. You can go back and look at my posts (and see that they haven't been edited).I already stated that. Again, primarily because the rules suggest that an animal companion is exactly like the MM entry. Secdonarily, because for simplicity's sake, I assumed stationary goalposts.
The way Fighters trip is pretty good for tripping humanoids, but it sucks for other creatures, and it gives you three chances to fail before you're allowed to inflict damage.and a favorable (though not in all circumstances superior) tripping ability.
Ah, you're making a student mistake.Assuming Dog Boy II has Combat Expertise, Improved Trip, and Alertness, he now has better spot and listen. Using Combat Expertise, he can raise his AC to 16, matching the riding dog's. His attack bonus is now an effective +2, allowing him to make a touch attack vs. an AC of 12 (assuming not flat-footed) on a 10 or higher, 55% chance to hit. He gets +4 on his Str check to trip.
Foofles the Attack Riding Dog, attacking with a +4 bonus, needs a 12 or higher to hit an AC of 16, a 44% chance. If it hits, it can make a trip attempt with a +1 bonus on its check.
As you can see, even a knucklehead like Dog Boy can outperform a riding dog, even at its schtick.
Will the mods please stop the riding dog posts. They gone way off topic from my original post.