Neonchameleon
Legend
Hmm... if the challenge wants to go into Pathfinder, I'm looking at throwing a Summoner into the mix.
I'm even wondering how the summoner would do without the Eidolon given that the summoner's first move every fight would then be to summon D3+1 augmented Mud Elementals (attacking at +7 and inflicting a DC14 entrap attack with every hit - second entrap makes the victim helpless, a good reason to carry a longspear), or D3+1 Lemures because Damage Resistance is good (even if the Lemure isn't). Or using water or air elementals if appropriate... Or even Hyenas.
And ExploderWizard, the input of the person at the table is very relevant at the table. It is also not the responsibility of the game designers. It's not a balancing factor - especially when IME smart, creative, and detail focussed people gravitate to classes that reward intelligence, creativity, and attention to detail.
If the enemies can fly and have ranged attacks, the fighter is simply a target. This isn't helping your case. And if you're expecting undead don't prepare Stinking Cloud. If it's a mix of living and undead, use Stinking Cloud on the living. If the DM isn't giving ou any thematic consistency or forewarning then your DM is very different to mine.
I'm even wondering how the summoner would do without the Eidolon given that the summoner's first move every fight would then be to summon D3+1 augmented Mud Elementals (attacking at +7 and inflicting a DC14 entrap attack with every hit - second entrap makes the victim helpless, a good reason to carry a longspear), or D3+1 Lemures because Damage Resistance is good (even if the Lemure isn't). Or using water or air elementals if appropriate... Or even Hyenas.
And ExploderWizard, the input of the person at the table is very relevant at the table. It is also not the responsibility of the game designers. It's not a balancing factor - especially when IME smart, creative, and detail focussed people gravitate to classes that reward intelligence, creativity, and attention to detail.
The problem I'm seeing is scenarios that are built to always favor the argument.
There are so many factors that come into play during a game that you can't really get a solid opinion. I see that Stinking Cloud is mentioned, well what happens if you memorize Stinking Cloud and you come up against a lot of undead, well that spell is useless. Fly is cool, but enemies can fly, cast spells, and have ranged attacks.
If the enemies can fly and have ranged attacks, the fighter is simply a target. This isn't helping your case. And if you're expecting undead don't prepare Stinking Cloud. If it's a mix of living and undead, use Stinking Cloud on the living. If the DM isn't giving ou any thematic consistency or forewarning then your DM is very different to mine.