Emirikol
Adventurer
Why do players hate levels 1 and 2 so much? As a DM, I've found it crucial to develop much of a characters future in the first couple levels, yet players just can't wait to get past it to get to the "good levels."
I'm debating on how long to drag out levels 1 and 2 now considering that my campaigns dont' typically go past 12th anymore. I'm considering making it 4-5 DUNGEON adventures to get out of first level as a change of pace from the "let's dance to epic tomorrow" concept.
How do the rest of you do it? 1-2 adventures and move on? Why do players hate it so much?
jh
I'm debating on how long to drag out levels 1 and 2 now considering that my campaigns dont' typically go past 12th anymore. I'm considering making it 4-5 DUNGEON adventures to get out of first level as a change of pace from the "let's dance to epic tomorrow" concept.
How do the rest of you do it? 1-2 adventures and move on? Why do players hate it so much?
jh