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Why Good Players Do Not 14.25.
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<blockquote data-quote="Zardnaar" data-source="post: 6999201" data-attributes="member: 6716779"><p>On another forum I was reading about help+ wanted in regard tot he Sharpshooter and GWM feat. And on these forums people are still posting about them and there seems to be a growing consensus those feats are overpowered (OP) if not out right broken.</p><p></p><p> I also called bless broken/OP back in October 2014 or so due to the way it interacted with these feats.</p><p></p><p> Anyway in regard to the thread title on one of these other threads the claim was made he average AC in the Monster Manual is only 14.25. If true that is functionally very close to 14 AC.</p><p></p><p> In 5E I notice level 8/9 is also where things start to go wrong. This is due to feat combos coming online combined with ability scores hitting 20. For example a variant human fighter with the default array can have Sharpshooter+Crossbow expertise+ 20 dex and a +4 proficiency bonus at level 9.</p><p></p><p> Or you could have Polearm Master+ GWM or PAM+ Sentinel + 20 strength.</p><p></p><p>+4 Proficiency, +5 ability score, +2 archery style, + 2.5 off bless is +13.5 to hit AC 14.25 is almost an auto hit. with some rounding and the -5 penalty you more or less have +8 to hit vs AC 14 which is a hit ratio of 75% including the -5.</p><p></p><p> This is without any additional buffing that comes with bard dice or advantage. With SS+CE you only need a hit ratio of around 50% or 45% to deal more damage than by not using it.</p><p></p><p> So if 14.25 as an average AC is accurate I would say those 2 feats are even more borked than what I think they already are. IDK if that number is accurate all I know is unless the DM metagames against you with lots of high AC monsters the -5 pnealty is not that bad (except maybe for rogues).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6999201, member: 6716779"] On another forum I was reading about help+ wanted in regard tot he Sharpshooter and GWM feat. And on these forums people are still posting about them and there seems to be a growing consensus those feats are overpowered (OP) if not out right broken. I also called bless broken/OP back in October 2014 or so due to the way it interacted with these feats. Anyway in regard to the thread title on one of these other threads the claim was made he average AC in the Monster Manual is only 14.25. If true that is functionally very close to 14 AC. In 5E I notice level 8/9 is also where things start to go wrong. This is due to feat combos coming online combined with ability scores hitting 20. For example a variant human fighter with the default array can have Sharpshooter+Crossbow expertise+ 20 dex and a +4 proficiency bonus at level 9. Or you could have Polearm Master+ GWM or PAM+ Sentinel + 20 strength. +4 Proficiency, +5 ability score, +2 archery style, + 2.5 off bless is +13.5 to hit AC 14.25 is almost an auto hit. with some rounding and the -5 penalty you more or less have +8 to hit vs AC 14 which is a hit ratio of 75% including the -5. This is without any additional buffing that comes with bard dice or advantage. With SS+CE you only need a hit ratio of around 50% or 45% to deal more damage than by not using it. So if 14.25 as an average AC is accurate I would say those 2 feats are even more borked than what I think they already are. IDK if that number is accurate all I know is unless the DM metagames against you with lots of high AC monsters the -5 pnealty is not that bad (except maybe for rogues). [/QUOTE]
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