Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Good Players Do Not 14.25.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zardnaar" data-source="post: 7000130" data-attributes="member: 6716779"><p>Those feats also obsolete class feature based damage. Look at things like warlocks and hunter ranger which are designed as high damage options.</p><p> Bonus damage in 5E is more or less a d6, d8 or add spellcasyer stat to cantrip damage and thats on high damage classes.</p><p></p><p> Those feats can be abused to +10 damage per attack. Sure feats are optional but the overshadow the other optional rules as the bonus damage is on top of the other effects which are ver good on their own merits.</p><p></p><p> Sure a DM can add higher ACs to the game but should not have to its the same as using s heap of fire immune creatures if there is a fire sorcerer in the party.</p><p></p><p> It also impacts the other martial types in the party or players reliant on attack rolls. Classes using save DC's won't care to much.</p><p></p><p> So those feats over shadow the other players, encourage the DM to metagame against you which then encorages you to metagame back (such as using bless all the time).</p><p></p><p> Upping ACs was one of the 1st things tried. I saw one DM using average ACs around 18. The players doing it just buffed more the players not using those feats got hosed and spellcasters just used hypnotic pattern and fireballs more.</p><p></p><p> DM ended up using deadly encounters as default. Also tried the more enconters thing which topped out at 13 in one day (5E doesn't handle 6 member parties well).</p><p></p><p> And on some rounds the sharpshooter fighter dealt more damage than the rest of the party put togather.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7000130, member: 6716779"] Those feats also obsolete class feature based damage. Look at things like warlocks and hunter ranger which are designed as high damage options. Bonus damage in 5E is more or less a d6, d8 or add spellcasyer stat to cantrip damage and thats on high damage classes. Those feats can be abused to +10 damage per attack. Sure feats are optional but the overshadow the other optional rules as the bonus damage is on top of the other effects which are ver good on their own merits. Sure a DM can add higher ACs to the game but should not have to its the same as using s heap of fire immune creatures if there is a fire sorcerer in the party. It also impacts the other martial types in the party or players reliant on attack rolls. Classes using save DC's won't care to much. So those feats over shadow the other players, encourage the DM to metagame against you which then encorages you to metagame back (such as using bless all the time). Upping ACs was one of the 1st things tried. I saw one DM using average ACs around 18. The players doing it just buffed more the players not using those feats got hosed and spellcasters just used hypnotic pattern and fireballs more. DM ended up using deadly encounters as default. Also tried the more enconters thing which topped out at 13 in one day (5E doesn't handle 6 member parties well). And on some rounds the sharpshooter fighter dealt more damage than the rest of the party put togather. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Good Players Do Not 14.25.
Top