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Why I dislike Milestone XP
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<blockquote data-quote="JonnyP71" data-source="post: 7386194" data-attributes="member: 6788862"><p>I dislike milestone xp, it feels like a bit of a lazy cop out, often used to compensate for poor adventure design.</p><p></p><p>My players sit and gaze at me like eager spaniels at the end of each gaming session, pencils and erasers at the ready, waiting for their xp award. I love it when one of them cheers excitedly to signify they have enough xp to gain a level.</p><p></p><p>I give xp for 'dealing with dangerous situations', not just killing monsters. If they avoid an encounter using stealth/diplomacy/trickery they get full xp as if they had killed the enemies - as long as a tangible threat was there. If they RP well they get bonuses, these can vary from player to player and from session to session. On the other hand they get zero xp for unnecessary killing or enemies that posed no real threat - such as NPCs, civillians or a lone goblin scout.</p><p></p><p>XP also rewards regular session attendance, the players know that 'no show means no xp'. I have no problem whatsoever with characters being of different levels.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7386194, member: 6788862"] I dislike milestone xp, it feels like a bit of a lazy cop out, often used to compensate for poor adventure design. My players sit and gaze at me like eager spaniels at the end of each gaming session, pencils and erasers at the ready, waiting for their xp award. I love it when one of them cheers excitedly to signify they have enough xp to gain a level. I give xp for 'dealing with dangerous situations', not just killing monsters. If they avoid an encounter using stealth/diplomacy/trickery they get full xp as if they had killed the enemies - as long as a tangible threat was there. If they RP well they get bonuses, these can vary from player to player and from session to session. On the other hand they get zero xp for unnecessary killing or enemies that posed no real threat - such as NPCs, civillians or a lone goblin scout. XP also rewards regular session attendance, the players know that 'no show means no xp'. I have no problem whatsoever with characters being of different levels. [/QUOTE]
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Why I dislike Milestone XP
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