Tolen Mar
First Post
Nisarg said:Only as soon as you have magical tech, a nihilistic post-war culture, "pulp action", lightning rails, and armies of juggernauts fighting armies of undead, the whole idea of "chivalry and knighthood" surviving in such an environment requires such a huge leap of faith that you are bound to break every bone in your body in the attempt.
Ok, so if a great war that involved all of the known kingdoms of the world just ended, if we have lighted hallways due to magi-tech, and a far-reaching fast method of travel...suddenly you cant have chivalry and knighthood?
Armies are Armies, BTW. Take a look at the bigger picture here. Saxon, Norman, Thayn, Zombie, Golem...an army is an army and has very little impact on whether its a midevil setting. In fact, over the years armies have gotten smaller all the time (I mean in a battlefield sense, a few hundred highly trained fighters in tanks and machine guns where thousands swarmed with swords), so mass armies of undead and warforged really don't figure in that argument.
So it isnt medevil if we have lights...so what if the king in question has the money to hire lamplighters? (Which incidentally is like Eberron. Only the wealthy can afford much of it.)
I can teleport myself and companions as a wizard across the country, but if I ride a train, its not midevil?
These leaps of faith aren't that big. They just take a little imagination. Play the game, have fun. If it isn't fun, find something else. I don't expect you to suddenly change your mind simply because I like the setting. But sometimes it does take a bit of willingness to stretch a little.