noretoc
First Post
Maybe sometimes getting an answer of "Because I don't like them" and sticking with that until you leave the game, is exactly the outcome the DM is looking for. If I tell a my players no elves and that I don't want to discuss the reason, and one keep going back to me on it, it just means I have identified a person I don't want to play. If I keep shutting him down until he walks, mission accomplished! My players know I have reason for things, and wouldn't needle me on it. They trust me. If someone doesn't then there are other games for them.
When I am a player, and get shut down, I give the benefit of the doubt that there is a reason. Even if there isn't that is fine, there are other concepts to play. An unlimited amount, I will choose another. Why should I try to piss off the person who is taking time to make the adventure and run it, by giving him a hard time? How does that make a fun time for me or anyone?
Have some consideration for your DM and fellow gamers, and let it drop. Have fun a different way. Don't be a D**K
When I am a player, and get shut down, I give the benefit of the doubt that there is a reason. Even if there isn't that is fine, there are other concepts to play. An unlimited amount, I will choose another. Why should I try to piss off the person who is taking time to make the adventure and run it, by giving him a hard time? How does that make a fun time for me or anyone?
Have some consideration for your DM and fellow gamers, and let it drop. Have fun a different way. Don't be a D**K