Vyvyan Basterd
Adventurer
Wizards decided to sever the negative connection between D&D and drugs. They may allow the class as a web-only feature like the Assassin.
JEEEEZZZZ, how much XP does a brother need to spread around before he can give XP to PirateCat again?! Can somebody cover me here? The bootpiddle plopstep donkey is pure poetry.In comparison, 4e boasts several versions of the mule: the kickgroin donkeyhorse, the cart-rammer donkeyhorse, the gnomechewer donkeyhorse, and the universally disliked bootpiddle plopstep donkeyhorse. I think they're just too powerful for an average group! These things can fight, run, set off traps, act as a mount, act as cover, be used as an alarm, and double as iron rations. Broken.
When I played Old D&D with Gygax a few years back he didn't encourage purchasing a mule; instead, he recommended we buy a dungeon cart, basically an adventurer-pushed wheelbarrow to carry treasure. Even after a gelatinous cube ate my mule, my accursed companions put my unconscious elf in the cart and used me to batter open doors. I'm still bitter. My mule barely lasted half an hour.
(. . .) bootpiddle plopstep (. . .)
Yes. Yes you do.I need to go stat out the "bootpiddle plopstep donkeyhorse" RIGHT NOW...
When I played Old D&D with Gygax a few years back he didn't encourage purchasing a mule; instead, he recommended we buy a dungeon cart, basically an adventurer-pushed wheelbarrow to carry treasure. Even after a gelatinous cube ate my mule, my accursed companions put my unconscious elf in the cart and used me to batter open doors. I'm still bitter. My mule barely lasted half an hour.
In comparison, 4e boasts several versions of the mule: the kickgroin donkeyhorse, the cart-rammer donkeyhorse, the gnomechewer donkeyhorse, and the universally disliked bootpiddle plopstep donkeyhorse. I think they're just too powerful for an average group! These things can fight, run, set off traps, act as a mount, act as cover, be used as an alarm, and double as iron rations. Broken.