Plane Sailing
Astral Admin - Mwahahaha!
Another idea that I've been kicking around a little is the business of saving throws - particularly the save to avoid going off a cliff.
'saving throws' to represent durations of effects, I don't have any problem with. But the use of the 'saving throw' to avoid going over the edge of a cliff doesn't jibe well for me.
I think it would make much more sense to allow, say, an appropriate athletics or acrobatics check to prevent going over. Thus more skilled (or stronger) people have more of a chance of saving themselves. At the same time, the DC could then be set appropriately for challenges at different levels. Perhaps a save against 'appropriate DC' as per DMG p42, perhaps a save against an appropriate defence of the person causing the effect (against Fort defence of a burly attacker, against Will defence of a wizard spell etc).
Do you think this might make sense?
Cheers
'saving throws' to represent durations of effects, I don't have any problem with. But the use of the 'saving throw' to avoid going over the edge of a cliff doesn't jibe well for me.
I think it would make much more sense to allow, say, an appropriate athletics or acrobatics check to prevent going over. Thus more skilled (or stronger) people have more of a chance of saving themselves. At the same time, the DC could then be set appropriately for challenges at different levels. Perhaps a save against 'appropriate DC' as per DMG p42, perhaps a save against an appropriate defence of the person causing the effect (against Fort defence of a burly attacker, against Will defence of a wizard spell etc).
Do you think this might make sense?
Cheers