Shade
Monster Junkie
Why do so many people seem to think that epic levels are optional rules not implied by the core rules as written?
It clearly states on page 207 of the 3.5 Dungeon Masters Guide:
"Regardless of the method used to attain 21st level, once a character reaches that point he or she is considered an epic character."
It then goes on to present the rules for epic characters.
The words "option" or "variant" do not appear.
Contrast that to prestige classes, which have the disclaimer:
"Prestige classes are purely optional and always under the purview of the DM."
Now, I'm not debating that a DM doesn't have the right to stop a campaign at any level he wishes, but I'd like to know where people get the idea that the core rules somehow don't support play past 20th level.
This spang from the debate regarding the archfiends being reduced to CRs that allow them to be defeated by 20th-level characters and the continuing treatment of epic level play as the redheaded stepchild of D&D.
It clearly states on page 207 of the 3.5 Dungeon Masters Guide:
"Regardless of the method used to attain 21st level, once a character reaches that point he or she is considered an epic character."
It then goes on to present the rules for epic characters.
The words "option" or "variant" do not appear.
Contrast that to prestige classes, which have the disclaimer:
"Prestige classes are purely optional and always under the purview of the DM."
Now, I'm not debating that a DM doesn't have the right to stop a campaign at any level he wishes, but I'd like to know where people get the idea that the core rules somehow don't support play past 20th level.
This spang from the debate regarding the archfiends being reduced to CRs that allow them to be defeated by 20th-level characters and the continuing treatment of epic level play as the redheaded stepchild of D&D.