We don't expect our players to think much. It's hard and boring to do so. We don't expect thinking from our designers, either.
Jolly Giant said:Why does frostgiants and other cold-type creatures always favor weapons with the frost ability? Why do their spellcasters always use so many cold spells? Just about everyone and everything remotely treathening in their habitat is immune to cold, or at the very least resistent to cold! It would make so much more sense for them to use spells and weapons that dealt fire damage.
reanjr said:Because this is Role-Playing as a video game. It's supposed to be cliched so people understand. When the party goes up against frost giants, they can say to themselves "Selves, you will need cold protection for this one," and be correct. It's to put everything into little bite-sized cubes for player consumption. We don't expect our players to think much. It's hard and boring to do so. We don't expect thinking from our designers, either.
Rodrigo Istalindir said:Maybe in your game. I don't play a game where you accumulate magic weapons by the cartload and get to make a magical weapon just because you spend the feat and some XP. ---
--- who says that the wizard's way is the only way to make a magic item? I'm the DM -- I'm not bound by the players' rules.