The first place I'm aware of them being presented is in the Forgotten Realms Adventures sourcebook for 2e.
I think we should expand the concept and have more non-martial zones. And non-sneak attack zones. How about non-smite zones too.
Im pretty sure wild and dead magic zones originated in the Forgotten Realms but I would not be surprised to learn they were in Dragon or Dungeon Magazine even before that.
Alternatively a suppressed magic zone might require the use of a slot one level higher than normal to cast a spell, including needing a 1st level slot to cast a cantrip.Thanks all.
What about the idea of a "Suppressed Magic" zone? To cast a spell the PC would beed to pass a DC check.
I'm not actively thinking about putting any of these in a campaign, but I was thinking about their inclusion and I'm having a hard time seeing the benefit beyond novelty.
Thanks all.
What about the idea of a "Suppressed Magic" zone? To cast a spell the PC would beed to pass a DC check.
I'm not actively thinking about putting any of these in a campaign, but I was thinking about their inclusion and I'm having a hard time seeing the benefit beyond novelty.