G'day, all!
I've just finished writing the third of a series of articles on wilderness adventures - this one looks at a few issues caused by trying to judge wilderness adventures when there isn't a hex-grid.
Which, of course, made me wonder how other people handle it. Do you use much wilderness travel in your campaigns? Is it exploration-based, or is it travel-based (that is, going to a known location). Do you prefer hex-grids or prefer unadorned maps?
Cheers!
I've just finished writing the third of a series of articles on wilderness adventures - this one looks at a few issues caused by trying to judge wilderness adventures when there isn't a hex-grid.
Which, of course, made me wonder how other people handle it. Do you use much wilderness travel in your campaigns? Is it exploration-based, or is it travel-based (that is, going to a known location). Do you prefer hex-grids or prefer unadorned maps?
Cheers!