Posting work in progress character sheet. It's actually almost done...basically just need to do the equipment. Should be able to wrap this up tomorrow.
[sblock]Name: Inamar
Race: Human
Class/Level: Warlock/Sorceror 1
Gender: Female
Exp
Desc
Inamar is an average, maybe a little on the short side, human female of relatively nondescript appearance. She has a pretty smile, and striking violet-hued eyes, and a comely athletic figure. Her hair is brown, cut boyishly short, and rarely stays down or neat for any length of time, giving her a somewhat "wild" look. What most people notice though are the marks. Gliding over her skin (or IN her skin? UNDER her skin?) are strange runes and symbols, outlined in glowing blue lines. At first they could be tattoos, perhaps made to glow via alchemy or magic...but then they start to move again.
Strength (STR) 8
Dexterity (DEX) 16
Constitution (CON) 14
Intelligence (INT) 12
Wisdom (WIS) 10
Charisma (CHA) 16
Alignment: Neutral
AC: 13
Hit Points: 8/8
Movement: 30'
Init: +3
Base Attack Bonus: +0
Melee Attack: -1
Ranged Attack: +3
Fort: +2
Reflex: +3
Will: +2
Race Abilities
Bonus Feat
Bonus skills
Class Abilities:
Eldritch Blast
Invocations
Metamagic Specialist Sorceror
Spellcasting
Skills:
Bluff +4 (1 rank + 3 Cha)
Concentration +6 (4 ranks + 2 Con)
Intimidate +4 (1 rank + 3 Cha)
Knowledge Arcana +2 (1 rank + 1 Int)
Sense Motive +4 (4 ranks + 0 wis)
Spellcraft +2 (1 rank + Int)
Use Magic Device +7 (4 ranks + 3 Cha)
Feats
Point Blank Shot
Precise Shot
Languages - Common, Draconic
Spellcasting
Slots: 0 - 5/5, 1st - 4/4
Spells Known:
0 - Message, Light, Mage Hand, Prestidigitation
1 - Mage Armor, Shield
Invocations
Least
- See the Unseen
Money - 48gp
Weapons -
Staff, -1 to hit, 1d6-1 dmg, 4lbs
Armour -
Traveller's Garb
Gear -
Backpack, 2gp, 2lbs
x2 Belt pouches, 2gp, 1lb
x2 Scroll cases, 2gp, 1lb
Spell Component Pouch, 5gp, 2lbs
x2 Smokesticks, 1lb, 40gp
Waterskin, 1gp, 4lbs
Magic -
Background:
Inamar is the result of a magical experiment; an attempt to bestow immortal life via arcane transmutation of body and soul. She survived the process with some vestige of sanity and health intact, and in this was more fortunate than her predecessors in the rite. The process that changed her body...in theory...into a living magical vessel that would hold her soul for all time was extreme, opening up the connection that all living things have to magic like a floodgate, until Inamar's body reached 'equilibrium' with ambient magical energy. The idea was that it would remake her into a creature of pure magic, subsisting on magic, dependent only on magic. In this, it failed. Her body still had physical needs, as usual. But she could draw on that enhanced 'connection' to the arcane, not JUST to cast spells. On some level below the crude needs of the body, the experiment had worked after all...she and magic were one.
Originally a street waif, living by her wits and charm in a bustling port city, the experiment's effects on her went far past merely printing strange marks on her flesh and imbuing her with the raw essence of magic. The existential horror of being ripped from her body while it was modified, held in a crystal prison, then stuffed back in left her 'broken' on some level. To make matters worse, the wizard in question, to get rid of the evidence when investigators came knocking, hurled her along with all the materials and research, into the deep ethereal...to drift theoretically forever until retrieved. Fate had taken a cruel turn for Inamar, but it wasn't done with her just yet.
Drawn, perhaps, by her intense magical signature, a vast power reached out...scooping the hapless, shellshocked girl up and drawing her through the planes to its own world. It did this not out of pity or benelovence though. Its motives and hungers were alien to anything human...perhaps it was curious to see how such a creature would fare in the vast arena that it had shaped its world into. Perhaps it didn't have -thoughts- at all, but merely acted on eternal impulse, mindlessly gobbling up anything in its path. For whatever reason, Inamar awoke from the planar transit surrounded by lush foliage...and lurking dangers.
She awoke in the Wildwood.[/sblock]