nookiemonster
First Post
Edit: silly comment deleted.
It's the 'new direction going forward.'
The Storm Warpriest on Red Box Game Day worshipped Kord.
Quite frankly, I hope that Class Compendium: Heroes of Sword and Spell drops them altogether.Classic strength clerics on the other hand are fighting with Warlords, Runepriests, and Essentials Clerics and fighting a losing battle.
Classic strength clerics on the other hand are fighting with Warlords, Runepriests, and Essentials Clerics and fighting a losing battle.
Recovery Strike is one of the 4 Strength at-wills and allows the next ally to hit the target to regain hit points equal your Charisma modifier. This is a really useful power if you pump up your Charisma, but by doing that you're likely going to have to take a hit on Wisdom.
I thought that the whole purpose of 'essentials' was to reduce the number of choices available, making the classes easier to build and play.I certainly hope not. When you choose a domain for an Essentials-based domain cleric, your character gets locked into a rather specific set of domain-based powers. It's almost laughable as to the lack of customization a domain cleric has regarding their bread-n-butter powers: "Oh, you're a sun domain cleric too? Look, we have exactly the same powers." I'm not sure why anyone (or even, anyone else within the same gaming group) would ever want to play the same domain cleric again. But, that's just my opinion.
Power customization is one of the hallmarks of 4e, in that it allows for some interesting & unique character builds, and I would hate to see that go the way of the dodo.
I've been playing 3.5e fairly recently, and it is so much harder to heal in 3e/3.5e than in either 4e or 2e(or earlier) - the addition of the tactical map, and opportunity attacks, makes it hard for healers to get to the range touch of their healing abilities.As long as the game needs insane healing, the wis cleric will shine, and the str cleric is still strong, IMHO, as healing is so effortless in 4E.
And here I forgot that Healing Word doesn't affect that anymore.
Still... Strength Clerics are hardly bad. They're not Runepriests. The only things the same is that they have Divine powers, are in the Leader role... and... that's it. Runepriests are more like a hybrid fighter/strength cleric than they are a full leader. They focus on buffing and hitting hard, and their healing is terrible as a result. Strength-Clerics, on the other hand, are well rounded, capable of some buffing, some healing, and some combat. The closest thing to a Strength Cleric in the game is an Inspiring Warlord, and even then there are major differences between the two in playstyle. If PHB didn't make the PHB cleric obsolete, I hardly see Sun or Storm Clerics, which have their upside, but are not as well rounded as the Strength Cleric, replacing them any time soon.
'BUT THEY USE WISDOM' is not good enough.