AbdulAlhazred
Legend
I'll certainly agree that Paizo is incredibly, wonderfully open. I worked on Ultimate Campaign for Paizo and I was tremendously impressed with the way they took care of me insofar as giving me all the materials I could possibly want to complete my assignment, and paying me extra for the additional design I needed to do to complete the project. My experience working for them was marvelous (and by "them" I truly mean Stephen Radney-Macfarland).
Heroes of the Feywild lost the Best Supplement ENnie to Gurps Horror and Cthulhu by Gaslight. But Monster Vault Threats to the Nentir Vale and Madness at Gardmore Abbey won awards. Great year for stuff I worked on, at any rate.
I understand what you're saying though. I don't disagree, just hope for the best.
Personally, I couldn't tell you what direction is good for D&D right now, and I don't envy the person(s) who has to make that decision. I'm as nostalgic as anyone my age who grew up with the red box and AD&D.
But on the other hand... indie games.
Yeah, I'd certainly not want to be Mike etc right now either. I mean it must be pretty cool to have a job writing D&D, but the idea that people might call you "that guy that killed D&D" for the next 20 years could be a little nerve-wracking.
I really liked HotFW. I think WotC's way of giving you some background stuff and some mechanics, and some ideas, and letting you go with it is great for me. It may not be quite what the general market is looking for. I don't know if they hit on their way of doing things by conscious choice or simply "that's the way it is", but I think they probably need to loosen up and do a more free-wheeling product. Madness is a very nice adventure. I think its hard to say that anyone can put out that kind of stuff every time, I'd just hope that future adventures are as strong because really I haven't seen a lot of good ones from those guys in the last few years. Oddly the best stuff seems to be DM Rewards and LFR stuff. It seems like the more it comes direct out of the WotC studio the less interesting it was.
I hope DDN is good. I am just skeptical. A lot of us feel very burned by WotC's handling of 4e. It ain't real easy to find a lot of enthusiasm for those guys. DDN so far doesn't really cater to my tastes either, which just kind of puts a cork in it. I just don't think Mike ever even vaguely understood what 4e was really about.