The scouts that Randal Morn has summoned lead you across a calm, quiet countryside, the occasional farm, and a good deal of forest, most of which is slowly being logged...after about five hours, as the sun falls towards the horizon, you find a change in the landscape. The trail winds past a low, rounded hill dotted with jutting boulders and dense briar patches. Sere grasses crown its barren slopes. Beyond this first rampart, a long chain of rugged hills stretches out to the south and the east- the Dagger Hills. The trail turns here and continues south, skirting the lower slopes. Two old, small, stone buildings stand here in the shadow of the hill. The ruined shells of several more stand nearby, overgrown with rough brown grass. A niche has been cut into the hillside just past the surface buildings. Within it, a stone door stands closed inside a masonry alcove.
One of the scouts turns to you. "We're here, and this is where we're going to have to leave you to do whatever you adventurers are going to do. We have countless more duties back towards town. I'm sorry that we cannot help you further, but from what I've heard from Lord Morn about your skill, we'd just be getting in your way anyway."