Ahnehnois
First Post
Some people sure would!Saying that 4E caters specifically to one specific style of play over others isn't something I'd call controversial,.
No, it isn't.and saying that I have a specific preference and that this preference was catered to by 4E like it was specifically designed for it isnt arrogant.
Are you sure?I was only stating commonly accepted facts(4E is designed to fulfill a specific style) and speaking for myself.
I see a lot of statements about other people, including the assumption that they have "projected" and "don't see that system as ambiguous". The use of "ambiguous" as opposed to "open-ended" or "flexible" or "customizable" or "versatile" also seems to imply a judgment on said people.The problem with this, which I can say from my experiences with 4E, is that if you know what you want out of a game ambiguous mechanics are strictly inferior to mechanics purpose built for your purposes, and having played a game designed to deliver what you want, going back to ambiguity isn't an attractive prospect. On top of that, you have people who projected their own philosophy onto an ambiguous system and as a result don't see that system as ambiguous who know what they want and don't want a ambiguous system, at least one they aren't already accustomed to and already interpreted on their terms.