Hypersmurf said:You move at half speed, and can't run or charge... but nothing seems to prohibit Wthdraw.
Starglim said:However it could be interpreted to say that moving through the web is a unique kind of full-round action.
Quidam said:Related question- can you tumble while entangled in a web?
Starglim said:It seems like a bad idea (you might end up stuck upside down in the webbing) but as far as I can see the rules allow it. The web counts as severely obstructed (+5 DC), your DEX is reduced, and you first have to make a Strength or Escape Artist check to see if you can move that round. All text in the Tumble skill regarding speed of movement should be ignored.
SRD said:Action: Not applicable. Tumbling is part of movement, so a Tumble check is part of a move action.
SRD said:Severely obstructed (natural cavern floor, dense rubble, dense undergrowth) +5
I agree on that! So, I would rule that anyone in 5 ft radius get's an AoO against the guy who is 'withdrawing'.Quidam said:This is the point of view I espoused. A withdraw action is doing nothing but moving, but moving in a web requires something more than just moving- a strength check or escape artist check.
Is this considered to be something more than just moving? Tearing through strands or wriggling around them? Related question- can you tumble while entangled in a web?