Zad
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Flight of Arrows - Chapter 4
Flight of Arrows - Chapter 4: When goblins come a’callin
OOC Notes:
Experience this session is 1200.
This Week’s Adventure:
While we spent little time in Grehawk, we
did have a short meeting with Lord Gelban. He was very pleased with the work we did in Ahlyssa. He also made us aware of some other recent developments.
There have been no communications intercepted from the Scarlet Brotherhood of late. This in itself is rather suspicious. There is some word of a schism within the Brotherhood ranks, between forces of the Vermilion Queen, the original leader, and someone only called “The Red Lord” who has been leading some kind of dissent. I suspect the Red Lord is the one we have seen in various visions melting metal in his hands. [OOC Note: and whom we internally refer to as “Mister Heat Miser”.]
We set sail for Radagast City the next day. We hug the southern coast for safety and the trip is quiet. Aran’gel and I spent time in more serious study during this week.
We enter through the docks unchallenged. Aran’gel is clearly somewhat ill at ease here, and suggests we leave quickly. Taking this suggestion to heart, we immediately head out of the city and turn northward.
After two days ride, we see a large pile of bones ahead. We were still some 200 yards away when we first sighted it. We could then make out that there were several piles of bones some feet apart from each other. We approached closer and could see at least six small piles of bones around the large one. Nearby was also a large rock with some leather cords around it, and some planking nearby. We cautiously approached but detected no evil, no undead, and no magic.
This was the scene of a battle between a giant and some small humanoids. The bleached bones indicate it was some time ago. The rock was probably a part of the giant’s hammer. This meant that we were in territory where we might find both giants and whatever these small humanoids were. We continued onward.
Two days later, as we rode towards Shand, we saw The Crags. As we’ve approached the hills have flattened out but we are noting rock outcroppings. Just before noon we saw the large wall of craggy rocks rising up at least seventy feat and dominating the landscape for several miles in each direction. We would have to cross through these rocks to continue onward, and they looked far too friendly to an ambush. We could easily see three crevasses entering The Crags, and we simply chose one and entered.
At one point we saw a strange shape clinking to the canyon wall. It was made of mud and waddling and seemed to have been stuck to the side of the canyon high up. We believed it to be some kind of nest, and rather than risk the wrath of whatever lived there, we moved on without investigating.
We crossed the area slowly mindful of threats. The canyons crossed back and forth some but we were making progress through the area. We had just come into a slightly wider area in the crevasse when the tense calm was shattered by an explosion.
Nest. Must have been a nest. We should be so lucky. In fact it seems it was some kind of explosive alchemical concoction placed on the wall so that when detonated, the canyon wall would collapse and block escape. I assume that was the purpose since that’s exactly what it did. Behind us was now a forty foot pile of rock blocking our retreat.
Of course, the explosion was not the only surprise waiting for us. One thing we did know for sure now – the small humanoids were goblins. Meepo was so deafened by the explosion he spent the next several seconds calling to his master and wondering why he couldn’t hear himself.
Above on the tops of the canyon walls, goblins threw off their camoflauge. About twenty of them were up there with crossbows.
At the far end of the ravine, rank after rank of goblin wolf riders waited in formation. And ranks of footmen after them.
This was clearly a large, well armed and well prepared force. I wish I could say the same about us.
Before they could charge, I pulled out a scroll. Web would be just the thing in the narrower part of the canyon where the riders waited, and could change the odds dramatically in our favor. I let the spell fly, but to no effect – it seems the goblins had sorcerers and one of them counterspelled my best hope.
Then all hell broke loose.
The goblin sorcerers cast expiditious retreat on the wolf riders. The archers above began shooting bolts loaded with alchemist’s fire down at us. Fortunately their accuracy was horrible but they did manage to shoot up Rackhir’s horse, and the burning fire on the ground hampered our already limited mobility.
Before the troops could charge us, though, Scorch spat a curse, and with it, a fireball. The wolf riders were injured and the sorcerers and goblins for several ranks were simply killed outright in the flames. To their credit the goblins did not break and run immediately.
The wolf riders charged in on us, surrounding our column on the sides. I was at the head of the column and was not attacked immediately however. Thorkeld engaged them while Dravot called down Pelor’s blessings yet again on us, this time in a stronger version than we were used to. Another line of goblins moved up, carrying bags on the ends of sticks. I had the sinking feeling they were tanglefoot bags that they planned to lob at us, which would not do well for our situation. Rackhir managed to jump clear of his horse before it fell bleeding on the canyon floor. Jozan waded into the wolf riders, killing two in a single swing.
And then, some of the archers threw down large globes into the canyon between us and the far exit – globes with fuses. That were burning. Quickly.
[OOC Note: That’s the end of round 1. Gah.]
I began firing into the mass of goblins – I was concerned about being swarmed. Three arrows killed three goblins rather easily. Rackhir also began shooting, taking out the wolves the goblins were riding. Some more alchemist’s fire came down from above, but I have no idea if it was aimed at me so poor was the shot. The wolf riders attempted to swarm Thorkeld behind me and Jozan was hit by a lucky shot from one of the archers above. Scorch grabbed on to Valanthe and disappeared to the top of the canyon. While having the perch to work from would certainly help, and while having Valanthe to eliminate those archers was also of benefit, I found myself sorely wishing for another fireball. Dravot placed a briarweb spell on the top of the cliff on the side opposite Scorch. As soon as the goblins squirmed the sharp thorns bled them out and they died, eliminating more of the harassing fire from above.
Aran’gel enchanted an arrow with simple sleep spell and eight or so fell unconscious. This eased up the pressure he and I were under and let us fire unfettered. At the back I could see a large goblin charging into the fray – we assumed he was their leader as the nearby goblins began whooping and yelling “RETNUG” as he closed in. The sappers with the tanglefoot bags loosed their payload but were unable to get close enough to any of the horses to completely mire them in glue although several of our mounts were hampered somewhat.
The archers above switched from alchemist’s fire to a new trick – thunderstones. The loud noise was quite sufficient to deafen me after so many went off and many of my companions were in the same state.
And then the globes exploded, spewing massive amounts of smoke around them. The smoke was many feet deep and cut across almost the entire battleground.
[OOC Note: Round 2 ends]
Rackhir killed another wolf while I killed more goblins. Dravot threw a fire shield on himself and went into the fray. Thorkeld was slowly beating down the riders attacking him. Up top, Scorch fired a lightning bolt that not only killed most of the archers on that side of the canyon, but also hit the crates carrying all their special ammunition. The explosion of all the thunderstones going off echoed through the canyon, but I was already so deafened as to pay no notice. Aran’gel slew another rider.
And the goblins began to see the better part of valor, and began running. Even Retnug decided it was time to withdraw and charged back through the smoke. [OOC Note: Actually Retnug was in the smoke when it went off, and got turned around and lost and came out the far side, and by then it was time to start running. End of round 4. Things were starting to move faster without 60+ goblins on the board.]
I did not like the notion of being plagued by goblins our every step, so I spurred my horse and charged through the smoke to run him down. I emerged on the far side and spotted him to my left and turned and fired at him. It was an impulsive move, but I hoped that my fellows would come to my aid before too long. The shot landed firmly and Retnug was not pleased. While I was looking for Retnug, I spotted goblins on the top of the canyon pushing large cauldrons – boiling oil surely.
Behind me, Dravot killed another rider. Scorch also saw the goblins with the oil and a magic missile killed two of the three pushing the cauldron on his side of the ravine.
Retnug gathered up some courage and attacked me with one of his troops. He sent the soldier to the far side and attacked me. He managed to land a hard blow and I became worried for my safety. [OOC Note: little bugger had rogue levels and with the flank/sneak attack, that hurt.]
Jozan slaughtered three of the sappers in their ranks after which the rest broke and ran. Meepo finally recovered his wits and fell upon one of the hated goblins and killed it. All the remaining goblins except the wolf riders broke and ran. [End of round 5]
I could hear more howling as Rackhir and Thorkeld both killed more wolves. I did not appreciate being flanked by these goblins but there was an easy enough answer for it. I urged my horse back slightly and fired a shot that killed the cowering soldier aiding his leader. Having solved that problem I put two more arrows into Retnug who howled in pain. Eyeing his situation, he began running far too fast to have not been enchanted. Fortunately he was not faster than my arrows, and two more in his back were enough to bring his broken body sliding to a halt among the rocks. A sorcerer was also fleeing to the warrens and I slew him as well.
[At this point we’re cleaning up opportunity targets where we could – the fight was pretty much over.]
In the end, a quick count showed that while we had been attacked by a hundred or more goblins, at least eighty or so lay dead before us.
The few goblins that managed to flee headed for their warrens. A ways ahead we could see three small tunnels entering the cliffside. The tunnels were only four feet high so we were not inclined to follow the goblins into their lair, although we may have to change our minds on this. We also debated trying to pour the boiling oil into the warrens but he geography would not make that workable.
In the general area we saw several large boulders that were too round to be natural. There were also blood stains on some of them. They were apparently made by giants and hurled at the goblins here, so perhaps their war is not so old. Since their war still seemed to be current, we took the head of Retnug with us, in case we could use it to show good faith. (An enemy of my enemy and all that.)
We rode on, anxious to put some distance between us and the goblins. My mind nagged at me – there was only one way to deal with such creatures and that was to hunt down ever last one. If you didn’t, they would always come back to plague you again. However we had used some of our best spells, and we didn’t have an army, just the few of us. But if we must return this way, are we doing ourselves any favor by not pressing the advantage we have?
Two hours north of the goblins, we found signs of yet another battle between the giants and the goblins. Many dead goblins lie about, and there were signs of some massive bloodloss from some creature. I surmise that in this case, the giant was heavily wounded but lived long enough to defeat the goblins and leave the area. In the ground we found two spears, each skewering the severed paw of some large animal with raking claws.
General note to readers: Most of us have vacations and things in August so you won't see much for a while. We might squeeze in one more game before then but August is going to be a wash pretty much.
Flight of Arrows - Chapter 4: When goblins come a’callin
OOC Notes:
Experience this session is 1200.
This Week’s Adventure:
While we spent little time in Grehawk, we
did have a short meeting with Lord Gelban. He was very pleased with the work we did in Ahlyssa. He also made us aware of some other recent developments.
There have been no communications intercepted from the Scarlet Brotherhood of late. This in itself is rather suspicious. There is some word of a schism within the Brotherhood ranks, between forces of the Vermilion Queen, the original leader, and someone only called “The Red Lord” who has been leading some kind of dissent. I suspect the Red Lord is the one we have seen in various visions melting metal in his hands. [OOC Note: and whom we internally refer to as “Mister Heat Miser”.]
We set sail for Radagast City the next day. We hug the southern coast for safety and the trip is quiet. Aran’gel and I spent time in more serious study during this week.
We enter through the docks unchallenged. Aran’gel is clearly somewhat ill at ease here, and suggests we leave quickly. Taking this suggestion to heart, we immediately head out of the city and turn northward.
After two days ride, we see a large pile of bones ahead. We were still some 200 yards away when we first sighted it. We could then make out that there were several piles of bones some feet apart from each other. We approached closer and could see at least six small piles of bones around the large one. Nearby was also a large rock with some leather cords around it, and some planking nearby. We cautiously approached but detected no evil, no undead, and no magic.
This was the scene of a battle between a giant and some small humanoids. The bleached bones indicate it was some time ago. The rock was probably a part of the giant’s hammer. This meant that we were in territory where we might find both giants and whatever these small humanoids were. We continued onward.
Two days later, as we rode towards Shand, we saw The Crags. As we’ve approached the hills have flattened out but we are noting rock outcroppings. Just before noon we saw the large wall of craggy rocks rising up at least seventy feat and dominating the landscape for several miles in each direction. We would have to cross through these rocks to continue onward, and they looked far too friendly to an ambush. We could easily see three crevasses entering The Crags, and we simply chose one and entered.
At one point we saw a strange shape clinking to the canyon wall. It was made of mud and waddling and seemed to have been stuck to the side of the canyon high up. We believed it to be some kind of nest, and rather than risk the wrath of whatever lived there, we moved on without investigating.
We crossed the area slowly mindful of threats. The canyons crossed back and forth some but we were making progress through the area. We had just come into a slightly wider area in the crevasse when the tense calm was shattered by an explosion.
Nest. Must have been a nest. We should be so lucky. In fact it seems it was some kind of explosive alchemical concoction placed on the wall so that when detonated, the canyon wall would collapse and block escape. I assume that was the purpose since that’s exactly what it did. Behind us was now a forty foot pile of rock blocking our retreat.
Of course, the explosion was not the only surprise waiting for us. One thing we did know for sure now – the small humanoids were goblins. Meepo was so deafened by the explosion he spent the next several seconds calling to his master and wondering why he couldn’t hear himself.
Above on the tops of the canyon walls, goblins threw off their camoflauge. About twenty of them were up there with crossbows.
At the far end of the ravine, rank after rank of goblin wolf riders waited in formation. And ranks of footmen after them.
This was clearly a large, well armed and well prepared force. I wish I could say the same about us.
Before they could charge, I pulled out a scroll. Web would be just the thing in the narrower part of the canyon where the riders waited, and could change the odds dramatically in our favor. I let the spell fly, but to no effect – it seems the goblins had sorcerers and one of them counterspelled my best hope.
Then all hell broke loose.
The goblin sorcerers cast expiditious retreat on the wolf riders. The archers above began shooting bolts loaded with alchemist’s fire down at us. Fortunately their accuracy was horrible but they did manage to shoot up Rackhir’s horse, and the burning fire on the ground hampered our already limited mobility.
Before the troops could charge us, though, Scorch spat a curse, and with it, a fireball. The wolf riders were injured and the sorcerers and goblins for several ranks were simply killed outright in the flames. To their credit the goblins did not break and run immediately.
The wolf riders charged in on us, surrounding our column on the sides. I was at the head of the column and was not attacked immediately however. Thorkeld engaged them while Dravot called down Pelor’s blessings yet again on us, this time in a stronger version than we were used to. Another line of goblins moved up, carrying bags on the ends of sticks. I had the sinking feeling they were tanglefoot bags that they planned to lob at us, which would not do well for our situation. Rackhir managed to jump clear of his horse before it fell bleeding on the canyon floor. Jozan waded into the wolf riders, killing two in a single swing.
And then, some of the archers threw down large globes into the canyon between us and the far exit – globes with fuses. That were burning. Quickly.
[OOC Note: That’s the end of round 1. Gah.]
I began firing into the mass of goblins – I was concerned about being swarmed. Three arrows killed three goblins rather easily. Rackhir also began shooting, taking out the wolves the goblins were riding. Some more alchemist’s fire came down from above, but I have no idea if it was aimed at me so poor was the shot. The wolf riders attempted to swarm Thorkeld behind me and Jozan was hit by a lucky shot from one of the archers above. Scorch grabbed on to Valanthe and disappeared to the top of the canyon. While having the perch to work from would certainly help, and while having Valanthe to eliminate those archers was also of benefit, I found myself sorely wishing for another fireball. Dravot placed a briarweb spell on the top of the cliff on the side opposite Scorch. As soon as the goblins squirmed the sharp thorns bled them out and they died, eliminating more of the harassing fire from above.
Aran’gel enchanted an arrow with simple sleep spell and eight or so fell unconscious. This eased up the pressure he and I were under and let us fire unfettered. At the back I could see a large goblin charging into the fray – we assumed he was their leader as the nearby goblins began whooping and yelling “RETNUG” as he closed in. The sappers with the tanglefoot bags loosed their payload but were unable to get close enough to any of the horses to completely mire them in glue although several of our mounts were hampered somewhat.
The archers above switched from alchemist’s fire to a new trick – thunderstones. The loud noise was quite sufficient to deafen me after so many went off and many of my companions were in the same state.
And then the globes exploded, spewing massive amounts of smoke around them. The smoke was many feet deep and cut across almost the entire battleground.
[OOC Note: Round 2 ends]
Rackhir killed another wolf while I killed more goblins. Dravot threw a fire shield on himself and went into the fray. Thorkeld was slowly beating down the riders attacking him. Up top, Scorch fired a lightning bolt that not only killed most of the archers on that side of the canyon, but also hit the crates carrying all their special ammunition. The explosion of all the thunderstones going off echoed through the canyon, but I was already so deafened as to pay no notice. Aran’gel slew another rider.
And the goblins began to see the better part of valor, and began running. Even Retnug decided it was time to withdraw and charged back through the smoke. [OOC Note: Actually Retnug was in the smoke when it went off, and got turned around and lost and came out the far side, and by then it was time to start running. End of round 4. Things were starting to move faster without 60+ goblins on the board.]
I did not like the notion of being plagued by goblins our every step, so I spurred my horse and charged through the smoke to run him down. I emerged on the far side and spotted him to my left and turned and fired at him. It was an impulsive move, but I hoped that my fellows would come to my aid before too long. The shot landed firmly and Retnug was not pleased. While I was looking for Retnug, I spotted goblins on the top of the canyon pushing large cauldrons – boiling oil surely.
Behind me, Dravot killed another rider. Scorch also saw the goblins with the oil and a magic missile killed two of the three pushing the cauldron on his side of the ravine.
Retnug gathered up some courage and attacked me with one of his troops. He sent the soldier to the far side and attacked me. He managed to land a hard blow and I became worried for my safety. [OOC Note: little bugger had rogue levels and with the flank/sneak attack, that hurt.]
Jozan slaughtered three of the sappers in their ranks after which the rest broke and ran. Meepo finally recovered his wits and fell upon one of the hated goblins and killed it. All the remaining goblins except the wolf riders broke and ran. [End of round 5]
I could hear more howling as Rackhir and Thorkeld both killed more wolves. I did not appreciate being flanked by these goblins but there was an easy enough answer for it. I urged my horse back slightly and fired a shot that killed the cowering soldier aiding his leader. Having solved that problem I put two more arrows into Retnug who howled in pain. Eyeing his situation, he began running far too fast to have not been enchanted. Fortunately he was not faster than my arrows, and two more in his back were enough to bring his broken body sliding to a halt among the rocks. A sorcerer was also fleeing to the warrens and I slew him as well.
[At this point we’re cleaning up opportunity targets where we could – the fight was pretty much over.]
In the end, a quick count showed that while we had been attacked by a hundred or more goblins, at least eighty or so lay dead before us.
The few goblins that managed to flee headed for their warrens. A ways ahead we could see three small tunnels entering the cliffside. The tunnels were only four feet high so we were not inclined to follow the goblins into their lair, although we may have to change our minds on this. We also debated trying to pour the boiling oil into the warrens but he geography would not make that workable.
In the general area we saw several large boulders that were too round to be natural. There were also blood stains on some of them. They were apparently made by giants and hurled at the goblins here, so perhaps their war is not so old. Since their war still seemed to be current, we took the head of Retnug with us, in case we could use it to show good faith. (An enemy of my enemy and all that.)
We rode on, anxious to put some distance between us and the goblins. My mind nagged at me – there was only one way to deal with such creatures and that was to hunt down ever last one. If you didn’t, they would always come back to plague you again. However we had used some of our best spells, and we didn’t have an army, just the few of us. But if we must return this way, are we doing ourselves any favor by not pressing the advantage we have?
Two hours north of the goblins, we found signs of yet another battle between the giants and the goblins. Many dead goblins lie about, and there were signs of some massive bloodloss from some creature. I surmise that in this case, the giant was heavily wounded but lived long enough to defeat the goblins and leave the area. In the ground we found two spears, each skewering the severed paw of some large animal with raking claws.
General note to readers: Most of us have vacations and things in August so you won't see much for a while. We might squeeze in one more game before then but August is going to be a wash pretty much.