I'm just starting to build my own campaign idea around the Points of Light concept. The "Simulationsist Question on PoL" thread has some great info in it, but I want more!
Are there any great world building resources out there? I'm looking for info on stuff like how communities form, what resources a community needs to survive, what resources a community needs to thrive, where to place rivers and mountains that make sense, what kinds of government different communities might use, and anything else that leads to building a good consistent campaign setting.
I'd prefer resources that give easy-to-understand rules of thumb, rather than an in-depth scientific approach. You know, stuff I can actually use when I'm designing my setting.
So what resources would you recommend and why? If they're out-of-print, do you know where I can find a PDF or used copy of them?
Thanks for your help!
Dath
Are there any great world building resources out there? I'm looking for info on stuff like how communities form, what resources a community needs to survive, what resources a community needs to thrive, where to place rivers and mountains that make sense, what kinds of government different communities might use, and anything else that leads to building a good consistent campaign setting.
I'd prefer resources that give easy-to-understand rules of thumb, rather than an in-depth scientific approach. You know, stuff I can actually use when I'm designing my setting.
So what resources would you recommend and why? If they're out-of-print, do you know where I can find a PDF or used copy of them?
Thanks for your help!
Dath