I'm still here too!
Running two parties through the WLD - one is in G and the other is in I. (The Region G one is an IRL campaign from my college that's shifted to online for the summer, as I'm cross-country, while the Region I one is a purely online one)
Here's quick updates on them.
The Region G group is the longest-running WLD group I've had, with one of the players actually having been there from the start. The other two players joined a bit later, we lost a fourth due to school dropout, and the last two rejoined after a half-year hiatus from D&D. Their route has led them thus far:
Region A, where they warred heavily against Longtail and his hordes, coming up against a wiser Longtail who had discovered how to use the portal to corrupt already-existing creatures.
Region E, where they engaged the shadows in a long, protracted struggle, finally defeating Seraxes without any casualties to themselves. They made contact with the celestials, and joined the garrison. They were then tasked to go investigate the reports of Arum resurfacing in C. So they traveled through...
Region B, which was a shell of its former self, thanks to a powerful dread necromancer halfling by the name of Selena, who had wreaked havoc in the region by opening the Tombs and undeadifying many of the region's inhabitants. The few remaining beings in the region (who have not been found) had to form a hasty truce and hole up behind the Maze... The group encountered Selena, who played cat-and-mouse with them, herding them through the region and finally into the undead paladins' room for a final battle, before letting them flee into...
Region C! It was here that the group spent quite some time, finding the key to F and defeating the giants, as well as encountering Arum's maddened memories (unfolding the story of the region in dreams as they went along) and his journal. They also encountered Nardarik the black dragon, who has taken a fancy to the mantle of Arum - it makes people fear him more. They negotiated a retreat from Nardarik at some cost, and then tried to marshal the gnolls to go defeat Selena. However...
Back in Region C, it was wholly empty as they went along - with clear tracks of a horde of undead heading out and through A and E, into...
Region F! Here, the group encounted and parleyed with some minotaurs, taking on a task of exterminating the barghests in E for the Broken Axe tribe in return for passage through their territory to follow the undead horde (which had headed north). They returned...
To Region E, dealing death to some barghests. However, an inevitable cantered into the battle, and they realized that the barghests had allied with the inevitables (Thank you for the idea, BBR) and that the celestials were imprisoned. Kelara contacted the group through a return
message, and told them to seek out help in the other garrisons. To this end, they followed the lava out of Region F, to...
Region G! They had found some scouts from the garrison previously (two new player characters) that decided they were going to try and take on the Demon Triumvirate on their own, and ended up summarily fleeing south. (This also served to prevent the group from going north out of C and into SURE DEATH.) So they followed the lava down to the garrison, reported, went through the standard hoopla, and got the quest to go find the Flame of Aranas to save Cyrlebrai and stuff. They then proceeded to trounce the basilisk, making INCREDIBLE saves against its gaze at all times. Now they're helping with the defense while trying to decide just where to start searching for the Flame. Little do they know that a quasit has snuck into the base...
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Whew, that was longer than expected.
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The other group has only run for a few sessions, basically fastforwarding up to Region E, and then getting sent into I on a scouting mission as provisional garrison members. They've poked round I a bit, run into some chokers, and are really, really not liking the region at all.
Heh. Surprisingly unbalanced descriptions. Ah well - hope that serves to keep the thread moving!