D&D 5E Worms, Worms, and Worms

Demois the druid's unusual choices have made him into something uniquely villainous.

The time of harvest is passing and EN5ider found something unusual in the crop. Decay is not just a part of nature, it can be a powerful system of belief and means to attain power. A potent example of that is decomposing Demois, feared far and wide as the Rotting Druid (CR 14). Completely slaying this man-turned-mass of worms is practically impossible, his consciousness spread out into thousands of wriggling creatures and intelligent rotting fragment (CR 12) copies created to serve his will! Disgustingly designed by Michael McCarthy, illustrated by Júlio Rocha.

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Lately on EN5ider:
  • 544. Villain Spotlight: Rotting Druid. Decay is not just a part of nature, it can be a powerful system of belief and means to attain power. A potent example of that is decomposing Demois, feared far and wide as the Rotting Druid (CR 14). Completely slaying this man-turned-mass of worms is practically impossible, his consciousness spread out into thousands of wriggling creatures and intelligent rotting fragment (CR 12) copies created to serve his will! Disgustingly designed by Michael McCarthy, illustrated by Júlio Rocha.
  • 543. Monstrous Menagerie: Dragonettes. Breathe more life into your bestiary with the anthill dragonette (CR 3), chimney dragonette (CR 1), fey angler dragonette (CR 2), sewer dragonette (CR 1), squirrel dragonette (CR 2), and tidepool dragonette (CR 2)! Also includes the Dragonette Whisperer feat for spellcasters keen on a unique winged companion. Draconically designed by Andrew Engelbrite, illustrated by Indi Martin.
  • 542. Villain Spotlight: Night Lark. History is filled with tales warning not to reject the gods and none are so devastating as the ruinous fate of the Night Lark. Once a musician of such great talent that the deities themselves were in envy, when they spurned the divine a terrible curse was put upon them. All that they cared for perished and fell to ruin until their beloved abandoned them, transforming the entertainer into a supernatural force for woe and dismay. Dauntingly designed by Marc Kenobi, illustrated by Yeysson Bellaiza.
  • 541. Intriguing Organizations: Scavenged Kin. It’s said that the worst villains make for horrible bosses, and yet every one of them seems to have an army of loyal goons to do their bidding. It doesn’t matter how cruel and unusual their working conditions are, these bumbling henchmen continuously throw themselves into battle to protect an employer who really couldn’t care less about them. The question on every adventurer’s mind is: why? Where does this endless supply of madcap morons even come from? While some of the higher-ranked thugs might have joined the forces of evil on their own, most have actually been trained for this role since childhood. They are the stock and trade of the Scavenged Kin. Deceptively designed by Elizabeth Orchard, illustrated by Yeysson Bellaiza.
  • 540. Adventure: Riders of Dywrion. West of Caer Balloch is a region of rolling hills known as the Dywrion. From those lands come the Riders of Dywrion, a famous adventuring society that rose to meteoric fame a few decades before and now has more than two dozen active members. The Bold Blade Inn, run by Jalek the Bold, acts as their de facto headquarters and their figures of greatest renown—a quartet of semi-retired founders—can usually be found there. Yet there is treachery afoot in this hallowed hall! A murderer is on the loose, the adventurers are drawn into the investigation, and the body count rises as they close in on the killer. Diabolically designed by Marc Kenobi for 4–5 PCs of 9th level, featuring cartography by Umut Comak, cover illustration by Lady Luck Digital, and interior art by Dom Critelli and Dean Spencer.
 

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Mike Myler

Mike Myler

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