jester47
First Post
D.Shaffer said:You can get something similar to what you want by just divorcing the description from the effect. All they're really doing with the various slots is siloing the abilities and marrying those silos to specific fluff text. All Movement based items are Feet based slots, for example.
If you want to keep the silos, just rename the 'item' based silos to effect based silos. Movement Item slots instead of Foot item slots, for example.
This totally clears it up for me and makes perfect sense. Thank you.