I'm A Banana
Potassium-Rich
I say this as a fan of settings:
It's a really solid plan.
Give me the basics I need to play in the setting, and get out of my way! I do not need endless attempts at definition! I just need a solid grounding.
That said, I think the Campaign Guides so far have been a little on the weak side. I don't feel like I'm having a different play experience, I feel like I'm having the same experience, with perhaps a slightly different color (purple or chrome or orange) laid over the top. I want a meaty experience that takes me out of my comfort zone and puts me into a new world, not, "It's standard D&D but now with MORE SAND!"
I think that's something they've gotta feel out though. It's hard to present a world in a digest that works as a good introduction starting from 0. They're getting better each time.
It's a really solid plan.
Give me the basics I need to play in the setting, and get out of my way! I do not need endless attempts at definition! I just need a solid grounding.
That said, I think the Campaign Guides so far have been a little on the weak side. I don't feel like I'm having a different play experience, I feel like I'm having the same experience, with perhaps a slightly different color (purple or chrome or orange) laid over the top. I want a meaty experience that takes me out of my comfort zone and puts me into a new world, not, "It's standard D&D but now with MORE SAND!"
I think that's something they've gotta feel out though. It's hard to present a world in a digest that works as a good introduction starting from 0. They're getting better each time.