AdmundfortGeographer
Getting lost in fantasy maps
James in red AND in white?D&D® 4th Edition Design Team
Rob Heinsoo, Andy Collins, James Wyatt
D&D 4th Edition Final Development Strike Team
Bill Slavicsek, Mike Mearls, James Wyatt
James in red AND in white?D&D® 4th Edition Design Team
Rob Heinsoo, Andy Collins, James Wyatt
D&D 4th Edition Final Development Strike Team
Bill Slavicsek, Mike Mearls, James Wyatt
Windjammer said:James Wyatt
andJames Wyatt said:An encounter with two guards at the city gate isn’t fun. Tell the players they get through the gate without much trouble and move on to the fun. Niggling details of food supplies and encumbrance usually aren’t fun, so don’t sweat them, and let the players get to the adventure and on to the fun. Long treks through endless corridors in the ancient dwarven stronghold beneath the mountains aren’t fun. Move the PCs quickly from encounter to encounter, and on to the fun!
James Wyatt said:D&D is a game about slaying horrible monsters, not a game about traipsing off through fairy rings and interacting with the little people
It is false accounting to pretend that laying off Rich Baker will only result in his salary and benefits being recovered; yet that is all the balance sheet will show. It will not show that debacles like 4E are a direct result of pushing everyone out of the door who really understood the 'soul' of D&D. But 'talent' and 'wisdom' cannot be measured and therefore cannot be real can they?
One just has to examine who the largest shareholders of HAS stock are.
HAS Major Holders | Hasbro, Inc. Stock - Yahoo! Finance
It turns out, it is mostly institutional and mutual funds who are the largest holders of HAS stock. No big surprise that they only care about the value of the stock in the short to medium term.
They had to let them go. They need the money to hire Lorraine Williams back.
I love this.
In the same breath you praise Rich Baker and yet denounce one of the products he worked on. Is he sinner or saint? Or are you just mad, bro?
Innnnnnteresting. If I remember correctly (and I may not), he's working more with the board game side of WotC at the moment? At any rate, he wrote some of the most...polemical...words in 4e.
Words like...
"Originally Posted by James Wyatt, 4e DMG
An encounter with two guards at the city gate isn’t fun. Tell the players they get through the gate without much trouble and move on to the fun. Niggling details of food supplies and encumbrance usually aren’t fun, so don’t sweat them, and let the players get to the adventure and on to the fun. Long treks through endless corridors in the ancient dwarven stronghold beneath the mountains aren’t fun. Move the PCs quickly from encounter to encounter, and on to the fun!"
Need you ask (madness is never far away in my case).
Seriously though, just because he worked on 4E does not mean Baker backed every single thing it represents; I blame Mearls, Wyatt and Slavisek for the problems in the 'design philosophy' of 4E that turned me off it.