Step #1) Please try to put yourself in the position of someone who is not a video game fan, and has maybe heard of WoW and two or three others that are advertised on TV. People like me do not know of the multitude of diverse games out there, so let's please try to communicate on a common level.
Fine then. We'll talk about three of the most popular and widely known videogames in the history of the medium: Pong, Pac-Man, and Tetris. I would be
very surprised if you haven't heard of at least two of those.
Does 4E more closely resemble Pong, Pac-Man, or Tetris than 3E does?
Honestly, I think such a question is almost ridiculous beyond comprehension, but it is nonetheless part of the question
you were asking. If you are talking about videogames as a whole, even limiting the discussion to the most well-known videogames any non-fan would know of, then your question is simply too broad to be meaningful.
Admin here, breaking into the post to point out that your post comes across as subtly insulting and condescending. We've talked, so I know that wasn't your intent, but everyone -- before hitting Submit, please read over your post to make sure you are actually communicating what you want to say. If you've written something that may be construed as disparaging, consider taking a second to revise it. Thanks.
Finally, again for everyone, please try to give other members the benefit of the doubt.
Feel free to PM me with questions. ~ Piratecat
In the same respect, when taking about RPGs, let's talk about D&D only. I'm sure that there are another "multitude of diverse games out there", but let's keep it simple.
I
was just sticking to talking about D&D...
Thank you, you have just agreed with me!
More and more people are playing video games than ever before, and in the RPG world they are being defined as what is fun.
So as table top RPGs are designed to be closer to the new generally accepted definition as marketable fun, they are getting closer to what video games are.
Your belief that I am agreeing with you is based on a false assumption on your part.
What I meant, but you failed to notice, was that D&D is not the only thing driven by these changing beliefs about what is fun and what makes a good game. If anything, the history of videogames reveals these changes more than a comparison of different editions of D&D would. To a certain extent, older videogames made in the 80's tend to more closely resemble certain assumptions and ideas seen in older versions of D&D, and both old videogames and old versions of D&D have similar ideas of what "fun" means. Meanwhile, newer videogames tend to have design principles and assumptions that more closely resemble the ideas of "fun" that are presented in 4E. I think you might find it helpful to keep in mind that videogame fandom has just as much of a "retro" movement as D&D fandom does. Both are evolving concurrently for the same reasons, it is not a matter of one simply taking ideas from the other.
If you want, I can be a bit more verbose about how the differences between early videogames and modern videogames closely parallel the differences between older versions of D&D and 4E.
I guess to put it all another way... The reason that I dislike your question so much is because it implies that videogames are a massive, unchanging thing, and that decades of change, dozens of genres, hundreds of popular, long-running series, and countless different ideas can all be summed up with a simple comparison. It simply doesn't work that way.
I have no problem with Hasbro/WotC redesigning a game to be as popular as possible by selling what will be seen as fun to the most people possible.
But can you also see how non-video game players who prefer the old definition of fun object to video games driving the direction of the game?
I can perfectly understand that you don't like your favorite game being taken in another direction. I don't have to agree that videogames are responsible for this change in direction. If you don't like the change, just say you don't like the change, don't try to find some cause for the change that can be used as a scapegoat.
But, to turn this around and bring it back to the point I made above...
I am a longtime fan of the Final Fantasy series of videogames. I will continue to support that series for a long time to come. Nonetheless, I don't like the way the series has radically changed across recent years. They are currently working on Final Fantasy XIII, but my favorite iteration of the series was Final Fantasy V, made way back in 1992. Just as D&D is changing, so is my favorite series of videogames, and just as some people don't like the changes in recent versions of D&D, I don't like the changes in recent versions of Final Fantasy.
Actually, unlike with D&D, the changes to the Final Fantasy series
can be blamed on MMORPG ideas, since Final Fantasy XI
is an MMORPG...