X4-5: across the mountains - IC

Leif

Adventurer
Rajah Al-Qadim, Human Dread Necromancer 8(?), AC20, HP50/50, F+6,R+6,W+8

Reacting quickly to the absence of his undead minion, Rajah quickly recovers and casts Ray of enfeeblement at the monster.
 
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kinem

Adventurer
Giant, spectral jaws appear over the reptillian creature and bite it, but it wiggles out of their grasp.

Rajah's ray strikes the creature.

Reacting in fury, the monster scuttles away from the jaws and towards Nargon, trying to tear him with four of its claws and bite him. Three of the claws hit, but the damage is not too severe.

The intense cold radiating from the creature is worse, as it gives both Aram and Nargon a sudden case of frostbite.

(ooc: Aram hp 48/56; Nargon hp 38/46)

[sblock=map]
Code:
1 sq = 5'
XXX....X    X...X
X......X    X..X
XXX..jjXXDDXX.X
.....jjA.......D
XXXXXX.S.....R..X
     XN.....GB...D
     X............X
     D............G
     D............G
     X.........XXXX
     X.........X

X = wall
D = door
G = gate

S = 'the curse'

A = Aram
B = Bevin
G = Girgal + Ripclaw
R = Rajah
N = Nargon

jj
jj = spirit jaws
[/sblock]

PCs to act
 

Leif

Adventurer
Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20 FF17 T15, ASF 5%, HP44/44, F+4,R+8,W+5
And
Rajah Al-Qadim Human Dread Necromancer 8, AC20 FF18 T12, HP50/50, F+6,R+6,W+8


Bevin casts Deep Slumber on the creature, while Rajah casts Burning Blood on it as well.

Bevin's ASF check = 24% ASF check for Deep Slumber spell (1d100=24)
 
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Walking Dad

First Post
Girgal, AC 23 (T15, FF20), HP 59/59, F +11,R+8,W+13

"Hunter of distant skies, wielder of the lightning, help us!" Girgal chants, summoning help again.

[sblock=ooc]
used Spells: Detect Magic, Enhance Wildshape, Spirit Jaws, SNA4.

Spirit Jaws
Attack: 1d20+10; 1d20+5
Damage: 2d6
Grapple: 1d20+14 (automatic, if attack hits)


Summoning a juvenile arrowhawk.


Ripclaw has:
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+13, Move Silently+9
[/sblock]
 

Rhun

First Post
Aram takes advantage of his favorable position, dropping his defensive stance for an all out offensive. His blades slice in at the beast from all angles, diving for vulnerable spots in the thing's body.


AC: 25, Hit Points 48/56, Initiative +5


Move as necessary to flank with Nargon (finally, a chance for sneak attack!)
Full AttacK:
- Scimitar 1: +10 (+12 w/flanking) 1d6+3/18-20 + 3d6 sneak attack
- Scimitar 1: +5 (+7 w/flanking) 1d6+3/18-20 + 3d6 sneak attack
- Scimitar 2: +10 (+12 w/flanking) 1d6+3/18-20 + 3d6 sneak attack
 

Rhun

First Post
Nargon steps to the side, keeping himself directly opposite of Aram so that they flank the creature. He chokes up on his spiked chain and again smashes the weapon down with all his might, giving a warcry as the weapon slices through the air


AC: 18, Hit Points: 38/46, Initiative +3

Move as necessary to flank with Aram
Hideous Blow + 3 point power attack: +12 (+14 w/ flanking), damage 2d4+5d6+17 (10' reach)
 

kinem

Adventurer
There is no apparent effect from Bevin's and Rajah's spells.

Aram scores a couple of scimitar hits on the monster, taking advantage of its distraction to slide his bloody blades deep as it screams in agony.

Nargon whirls his chain in a precise arc, striking the head of the reptillian creature as power flows through the chain. This proves to be the critical hit as the frost salamander collapses dead to the ground with a final thud.

The unnatural chill dissappears when the monster dies but not before Aram and Nargon are frozen a bit more. (hp: Aram 44/56, Nargon 35/46)

A blue-scaled snakelike creature about 5' long with two pairs of wings appears over Girgal. It has tufts of yellow feathers at the base of the neck and the tail. The head has a black, toothed beak and four eyes - one pair above the beak, the other below. The arrowhawk hovers, awaiting any commands. It remains for a bit less than a minute.

ooc: Combat is over, but you can explore the grounds if you want. The blacksmith's shed lies ahead, in the direction the monster came from.
 
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Leif

Adventurer
Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20 FF17 T15, ASF 5%, HP44/44, F+4,R+8,W+5
And
Rajah Al-Qadim Human Dread Necromancer 8, AC20 FF18 T12, HP50/50, F+6,R+6,W+8

Bevin says, "Shall we have a look in the shed, then?"

"Yes, let's," agrees Rajah.
 

Walking Dad

First Post
ooc: What time is it? Girgal has to pray on a certain time, and this will take an hour. He can put it later, but not without good reason.
 

Walking Dad

First Post
Girgal, AC 23 (T15, FF20), HP 59/59, F +11,R+8,W+13

"Does anyone of you need immediate healing?" Girgal asks the others.

[sblock=ooc]
used Spells: Detect Magic, Enhance Wildshape, Spirit Jaws, SNA4.

Just wasted a high level spell :(

Ripclaw has:
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+13, Move Silently+9
[/sblock]
 

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