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<blockquote data-quote="Stalker0" data-source="post: 7298761" data-attributes="member: 5889"><p>I think we are losing sight of this key fact: The DM doesn't want the extra material.</p><p></p><p>Maybe its because he doesn't like splatbooks, maybe he just doesn't want to bother with anything new (aka his gameworld is just fine no changes needed). Maybe he cares about worldbuilding and doesn't want to figure out how the new stuff is in his game when it wasn't before. maybe he really like the balance of the current system and sees no reason to add more.</p><p></p><p>We can argue until we are blue in the face how much effort it takes a DM to learn new stuff, and how much stuff he has to know to be a DM.</p><p></p><p>It simply doesn't matter, because the DM said no. That's the end of the story. It doesn't even matter if he's being rationale about it.</p><p></p><p></p><p>Fundamentally what this thread is about, is how much control a DM gets over his game. And the real answer is....a whole lot, a lot lot. Players play Dnd, but DMs work at DND.</p><p></p><p>Both having DMed a lot of years and played a lot of years, I have never seen any person be 100% satisfied with every DM call. There is always that one that was "handled wrong" But the DM puts in a lot of work, and therefore is entitled to some slack. There are those DMs that are just crazy irrational, so far this DM doesn't sound like that. He just made a call that he didn't want splatbooks. He doesn't really need more reason than that.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7298761, member: 5889"] I think we are losing sight of this key fact: The DM doesn't want the extra material. Maybe its because he doesn't like splatbooks, maybe he just doesn't want to bother with anything new (aka his gameworld is just fine no changes needed). Maybe he cares about worldbuilding and doesn't want to figure out how the new stuff is in his game when it wasn't before. maybe he really like the balance of the current system and sees no reason to add more. We can argue until we are blue in the face how much effort it takes a DM to learn new stuff, and how much stuff he has to know to be a DM. It simply doesn't matter, because the DM said no. That's the end of the story. It doesn't even matter if he's being rationale about it. Fundamentally what this thread is about, is how much control a DM gets over his game. And the real answer is....a whole lot, a lot lot. Players play Dnd, but DMs work at DND. Both having DMed a lot of years and played a lot of years, I have never seen any person be 100% satisfied with every DM call. There is always that one that was "handled wrong" But the DM puts in a lot of work, and therefore is entitled to some slack. There are those DMs that are just crazy irrational, so far this DM doesn't sound like that. He just made a call that he didn't want splatbooks. He doesn't really need more reason than that. [/QUOTE]
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