Cloudgatherer
First Post
I like leveling a bit quicker than 13 encounters. That's a lot of encounters, especially considering my group typically can only handle roughly 2 a gaming session (sometimes only 1).
I'm currently playing in a game that rewards 100 XP per CR of the creature defeated. We also get XP rewards for the value of treasure we find. There are some modifications that double encounter XP while taking away all treasure XP the DM uses, and characters are made with the modifications in mind.
Also, quest experience is fairly common. I've used it, others use it, and overall I think it should be in there. Cuts down on those 13.33 encounters
I'm currently playing in a game that rewards 100 XP per CR of the creature defeated. We also get XP rewards for the value of treasure we find. There are some modifications that double encounter XP while taking away all treasure XP the DM uses, and characters are made with the modifications in mind.
Also, quest experience is fairly common. I've used it, others use it, and overall I think it should be in there. Cuts down on those 13.33 encounters