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Your best dungeon crawl?
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<blockquote data-quote="Wormwood" data-source="post: 1235758" data-attributes="member: 928"><p><span style="color: silver">As a player: The orignal Ravenloft module. The module itself was fun (and trust me, we played it as an old-school dungeon crawl). What makes it stand out is that after we had defeated Strahd, we decided to simply keep the Mansion for ourselves. We spent weeks of real time picking out the furniture, procuring monsters as guardians setting up fiendish traps---because we knew our DM would waste no time sending groups of NPC adventurers after us to loot our 'dungeon'. </span></p><p> </p><p><span style="color: silver">As a DM: City of the Spider Queen (spoilers below)</span></p><p><span style="color: silver">Because the party thought it would be cute to cast Wind Walk on themselves and bypass the entire Underdark journey---just blow straight from the Drow Outpost to Maermyrdra in one jump. Even better, they decided to bypass the bulk of Maermydra in the same fashion, speeding directly to the BBEGs as fast as they could.</span></p><p> </p><p><span style="color: silver">Naturally, they bypassed a fortune in XP and magic items, so they ended up dealing with encounter levels far above their own. </span></p><p> </p><p><span style="color: silver">My favorite TPK.</span></p></blockquote><p></p>
[QUOTE="Wormwood, post: 1235758, member: 928"] [color=silver]As a player: The orignal Ravenloft module. The module itself was fun (and trust me, we played it as an old-school dungeon crawl). What makes it stand out is that after we had defeated Strahd, we decided to simply keep the Mansion for ourselves. We spent weeks of real time picking out the furniture, procuring monsters as guardians setting up fiendish traps---because we knew our DM would waste no time sending groups of NPC adventurers after us to loot our 'dungeon'. [/color] [color=silver]As a DM: City of the Spider Queen (spoilers below)[/color] [color=silver]Because the party thought it would be cute to cast Wind Walk on themselves and bypass the entire Underdark journey---just blow straight from the Drow Outpost to Maermyrdra in one jump. Even better, they decided to bypass the bulk of Maermydra in the same fashion, speeding directly to the BBEGs as fast as they could.[/color] [color=silver]Naturally, they bypassed a fortune in XP and magic items, so they ended up dealing with encounter levels far above their own. [/color] [color=silver]My favorite TPK.[/color] [/QUOTE]
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