Nellisir
Hero
Hrm. Here's two quick ones. My memory's a little fuzzy, so pardon the lack of details.
I was playing a M&M oneshot at a gameday - I was Creepy Psychic TK Girl. Typical poor sense of right and wrong, no sneakiness to speak of, blew all my points on TK. We were supposed to be infiltrating a building to find the Macguffin Machine. The doors - a large set of double doors - were locked. So, knowing full well what was within my character's capabilities, I hit them. With a car. When the goons inside opened fire, I grabbed another car and smashed it through the wall into the room they were in. That, I'm delighted to say, set the tone for the rest of the game. I failed at lifting a building, but succeeded in ripping out the giant spherical crackling MacGuffin Machine from its cradle and tossing it around until it turned into junk.
My most recent D&D character was Toad, a seven-veils wizard, with the ability to raise magical shields similar to the layers of a prismatic sphere. He functioned on the basic premise that if he was in melee combat, something was very, very wrong anyways. Naturally, in the tide of battle, he ended up toe-to-toe with a marilith, with most of his defenses momentarily down. His AC was, at best, a 19. The marilith took a few preliminary swings and, miraculously, missed nearly all of them - the few that connected, though, nearly knocked Toad down. The rest of the party, locked in combat and unable to reach the wizard, could only watch as she apparently shrugged off Toad's spells and then closed in for her final attacks - at which point his new ability to raise multiple veils as a defensive action came to the fore, and the marilith, her resistances weakened by Toad's (successful, but not flashy) spells, turned to stone and crashed to the floor. (I could probably reconstruct this better with access to the class and the character - I know Toad was down to single hit points, and it was a gamble - I did something to weaken her saves, and then raised the veils as a free action when she attacked.) Toad had many awesome moments, but that was the most suspenseful.
I was playing a M&M oneshot at a gameday - I was Creepy Psychic TK Girl. Typical poor sense of right and wrong, no sneakiness to speak of, blew all my points on TK. We were supposed to be infiltrating a building to find the Macguffin Machine. The doors - a large set of double doors - were locked. So, knowing full well what was within my character's capabilities, I hit them. With a car. When the goons inside opened fire, I grabbed another car and smashed it through the wall into the room they were in. That, I'm delighted to say, set the tone for the rest of the game. I failed at lifting a building, but succeeded in ripping out the giant spherical crackling MacGuffin Machine from its cradle and tossing it around until it turned into junk.
My most recent D&D character was Toad, a seven-veils wizard, with the ability to raise magical shields similar to the layers of a prismatic sphere. He functioned on the basic premise that if he was in melee combat, something was very, very wrong anyways. Naturally, in the tide of battle, he ended up toe-to-toe with a marilith, with most of his defenses momentarily down. His AC was, at best, a 19. The marilith took a few preliminary swings and, miraculously, missed nearly all of them - the few that connected, though, nearly knocked Toad down. The rest of the party, locked in combat and unable to reach the wizard, could only watch as she apparently shrugged off Toad's spells and then closed in for her final attacks - at which point his new ability to raise multiple veils as a defensive action came to the fore, and the marilith, her resistances weakened by Toad's (successful, but not flashy) spells, turned to stone and crashed to the floor. (I could probably reconstruct this better with access to the class and the character - I know Toad was down to single hit points, and it was a gamble - I did something to weaken her saves, and then raised the veils as a free action when she attacked.) Toad had many awesome moments, but that was the most suspenseful.